render: Initial attempt at adding SDL_GenerateTextureMipmap(). #7418
Workflow file for this run
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name: Build (Sony Playstation 2) | |
on: [push, pull_request] | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} | |
cancel-in-progress: true | |
jobs: | |
ps2: | |
runs-on: ubuntu-latest | |
container: ps2dev/ps2dev:latest | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Setup dependencies | |
run: | | |
apk update | |
apk add cmake gmp mpc1 mpfr4 ninja pkgconf make git | |
- name: Configure (CMake) | |
run: | | |
cmake -S . -B build -G Ninja \ | |
-DCMAKE_TOOLCHAIN_FILE=$PS2DEV/ps2sdk/ps2dev.cmake \ | |
-DSDL_WERROR=ON \ | |
-DSDL_TESTS=ON \ | |
-DSDL_INSTALL_TESTS=ON \ | |
-DSDL_DISABLE_INSTALL_DOCS=OFF \ | |
-DCMAKE_INSTALL_PREFIX=cmake_prefix \ | |
-DCMAKE_BUILD_TYPE=Release | |
- name: Build (CMake) | |
run: cmake --build build --config Release --verbose | |
- name: Install (CMake) | |
run: | | |
set -eu | |
cmake --install build/ --config Release | |
echo "SDL3_DIR=$(pwd)/cmake_prefix" >> $GITHUB_ENV | |
( cd cmake_prefix; find ) | LC_ALL=C sort -u | |
- name: Package (CPack) | |
run: | | |
cmake --build build/ --config Release --target package | |
- name: Verify CMake configuration files | |
run: | | |
cmake -S cmake/test -B cmake_config_build -G Ninja \ | |
-Wdeprecated -Wdev -Werror \ | |
-DCMAKE_TOOLCHAIN_FILE=$PS2DEV/ps2sdk/ps2dev.cmake \ | |
-DTEST_SHARED=FALSE \ | |
-DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} \ | |
-DCMAKE_BUILD_TYPE=Release | |
cmake --build cmake_config_build --verbose | |
- name: Verify sdl3.pc | |
run: | | |
export CC=mips64r5900el-ps2-elf-gcc | |
export LDFLAGS="-L$PS2DEV/ps2sdk/ee/lib -L$PS2DEV/gsKit/lib -L$PS2DEV/ps2sdk/ports/lib" | |
export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig | |
cmake/test/test_pkgconfig.sh | |
- uses: actions/upload-artifact@v4 | |
with: | |
if-no-files-found: error | |
name: SDL-ps2 | |
path: build/dist/SDL3* |