GHA: Fix vulkan sdk in ios packaging #712
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name: 🔎 Test builds | |
on: | |
workflow_dispatch: | |
push: | |
branches: [master] | |
paths-ignore: | |
- "README.md" | |
- "LICENSE.md" | |
- "**/*.png" | |
- "demo/**" | |
- "doc/**" | |
pull_request: | |
branches: [master] | |
paths-ignore: | |
- "README.md" | |
- "LICENSE.md" | |
- "**/*.png" | |
- "demo/**" | |
- "doc/**" | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }} | |
cancel-in-progress: true | |
# Global Settings. | |
env: | |
GODOT_REF: "4.3" | |
GODOT_CPP_REF: "godot-4.3-stable" | |
jobs: | |
unit-tests: | |
name: 🧪 Unit tests | |
runs-on: "ubuntu-20.04" | |
# Settings | |
env: | |
SCONSFLAGS: platform=linuxbsd target=editor arch=x86_64 production=false dev_build=true tests=true verbose=yes warnings=extra werror=yes | |
SCONS_CACHE_LIMIT: 7168 | |
BIN: godot.linuxbsd.editor.dev.x86_64 | |
steps: | |
- name: Clone Godot | |
uses: actions/checkout@v4 | |
with: | |
repository: godotengine/godot | |
ref: ${{ env.GODOT_REF }} | |
- name: Clone LimboAI module | |
uses: actions/checkout@v4 | |
with: | |
path: modules/limboai | |
- name: Set up Linux toolchain | |
uses: ./modules/limboai/.github/actions/setup-linux-toolchain | |
with: | |
arch: x86_64 | |
- name: Set up scons cache | |
uses: actions/cache@v4 | |
with: | |
path: ${{github.workspace}}/.scons_cache/ | |
key: ${{env.BIN}}-${{env.GODOT_REF}}-${{github.ref}}-${{github.sha}} | |
restore-keys: | | |
${{env.BIN}}-${{env.GODOT_REF}}-${{github.ref}}-${{github.sha}} | |
${{env.BIN}}-${{env.GODOT_REF}}-${{github.ref}} | |
${{env.BIN}}-${{env.GODOT_REF}} | |
continue-on-error: true | |
- name: Set up Python 3.x | |
uses: actions/setup-python@v5 | |
with: | |
python-version: "3.x" | |
architecture: "x64" | |
- name: Set up scons | |
run: | | |
python -c "import sys; print(sys.version)" | |
python -m pip install scons==4.4.0 | |
python --version | |
scons --version | |
- name: Setup GCC problem matcher | |
uses: ammaraskar/gcc-problem-matcher@master | |
- name: Compilation | |
env: | |
SCONS_CACHE: ${{github.workspace}}/.scons_cache/ | |
run: | | |
PATH=${GITHUB_WORKSPACE}/buildroot/bin:$PATH | |
scons ${{env.SCONSFLAGS}} | |
- name: Verify build | |
run: | | |
ls -l bin/ | |
bin/${{ env.BIN }} --version | |
bin/${{ env.BIN }} --help | |
- name: Unit tests | |
run: | | |
bin/${{ env.BIN }} --test --headless | |
static-checks: | |
name: ⚙️ Static checks | |
runs-on: ubuntu-20.04 | |
steps: | |
- name: Clone LimboAI module | |
uses: actions/checkout@v4 | |
- name: Code style checks | |
uses: pre-commit/[email protected] | |
with: | |
extra_args: --all-files | |
cache-env: | |
runs-on: ubuntu-latest | |
outputs: | |
godot-ref: ${{ steps.cache-env.outputs.godot-ref }} | |
godot-cpp-ref: ${{ steps.cache-env.outputs.godot-cpp-ref }} | |
steps: | |
- name: Cache env | |
id: cache-env | |
run: | | |
echo "godot-ref=${GODOT_REF}" >> "$GITHUB_OUTPUT" | |
echo "godot-cpp-ref=${GODOT_CPP_REF}" >> "$GITHUB_OUTPUT" | |
linux-test-build: | |
name: 🐧 Linux | |
needs: cache-env | |
uses: ./.github/workflows/linux.yml | |
with: | |
godot-ref: ${{ needs.cache-env.outputs.godot-ref }} | |
limboai-ref: ${{ github.sha }} | |
test-build: true | |
windows-test-build: | |
name: 🪟 Windows | |
needs: cache-env | |
uses: ./.github/workflows/windows.yml | |
with: | |
godot-ref: ${{ needs.cache-env.outputs.godot-ref }} | |
limboai-ref: ${{ github.sha }} | |
test-build: true | |
macos-test-build: | |
name: 🍎 macOS | |
needs: cache-env | |
uses: ./.github/workflows/macos.yml | |
with: | |
godot-ref: ${{ needs.cache-env.outputs.godot-ref }} | |
limboai-ref: ${{ github.sha }} | |
test-build: true | |
gdextension: | |
name: 🔌 GDExtension | |
needs: cache-env | |
uses: ./.github/workflows/gdextension.yml | |
with: | |
godot-cpp-ref: ${{ needs.cache-env.outputs.godot-cpp-ref }} | |
limboai-ref: ${{ github.sha }} | |
test-build: true |