Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Clang] Fix 'counted_by' for nested struct pointers #110497

Merged
merged 5 commits into from
Oct 3, 2024
Merged
Changes from 1 commit
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
11 changes: 5 additions & 6 deletions clang/lib/CodeGen/CGExpr.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,6 @@
//
//===----------------------------------------------------------------------===//

#include <iostream>
#include "ABIInfoImpl.h"
#include "CGCUDARuntime.h"
#include "CGCXXABI.h"
Expand Down Expand Up @@ -1164,15 +1163,15 @@ llvm::Value *CodeGenFunction::EmitLoadOfCountedByField(
return nullptr;

llvm::Value *Res = nullptr;
if (StructBase->isLValue()) {
LValue LV = EmitLValue(StructBase);
Address Addr = LV.getAddress();
Res = Addr.emitRawPointer(*this);
} else {
if (StructBase->getType()->isPointerType()) {
LValueBaseInfo BaseInfo;
TBAAAccessInfo TBAAInfo;
Address Addr = EmitPointerWithAlignment(StructBase, &BaseInfo, &TBAAInfo);
Res = Addr.emitRawPointer(*this);
} else {
Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

should I add a check for StructBase->isLValue() and add an else statement that returns nullptr?

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

added that extra check

LValue LV = EmitLValue(StructBase);
Address Addr = LV.getAddress();
Res = Addr.emitRawPointer(*this);
}

RecIndicesTy Indices;
Expand Down
Loading