Color conversion and manipulation library for Swift, with no rely on UIKit/AppKit.
- Full featured
- rgba
- hsla
- hsva
- hex
- ansi
- ...
- No rely on UIKit/AppKit
- Expressive API
- Complete Documentation
- Comprehensive Test Coverage
- from&to UIColor&NSColor
- Material & CSS Colors
let color = Color(red: 50, green: 100, blue: 150, alpha: 1)
let color = Color(hue: 150, saturation: 50, lightness: 50, alpha: 1)
let color = Color(hue: 300, saturation: 70, value: 70, alpha: 1)
let color = Color(hex: "#aaa") // "#" is optional
let color = Color(hex: "#ABCF")
let color = Color(hex: "#010203")
let color = Color(hex: "#01020304")
let color = Color(hex: 0x0366D6)
let color = Color(rgb: "rgb(0, 100, 200)") // the same as `Color(rgba:)"
let color = Color(rgba: "rgba(0, 100, 200, 0.3)")
let color = Color(hsv: "hsv(100, 20%, 30%)") // the same as `Color(hsva:)"
let color = Color(hsva: "hsva(100, 20%, 30%, 0.3)")
let color = Color(hsl: "hsl(100, 20%, 30%)") // the same as `Color(hsla:)"
let color = Color(hsla: "hsla(100, 20%, 30%, 0.3)")
let color = Color.rgb(100, 200, 300)
let color = Color.hsl(100, 20, 30)
let color = Color.hsv(100, 20, 30)
let color = Color.hex("#0a0b0c")
let color = Color.hex(0x0366D6)
let color = Color.Material.red50
let color = Color.Material.purple500
let color = Color.CSS.navy
let color = Color.CSS.tomato
// ...
let color = Color(hex: "#010203")
color.rgba // (red: Int, green: Int, blue: Int, alpha: Double)
color.hsva // (hue: Int, saturation: Double, value: Double, alpha: Double)
color.hsla // (hue: Int, saturation: Double, lightness: Double, alpha: Double)
color.isDark // true or false
color.isLight // true or false
color.isWhite // true or false
color.isBlack // true or false
color.negate
color.ansi16
color.ansi256
color.random // a random color
dependencies: [
.package(url: "https://github.com/luoxiu/Rainbow", from("0.1.0"))
]
pod 'RainbowPod', '~> 0.1.0'
Inspired by the awesome javascript library color.
- Chalk - π Expressive styling on terminal string.
If you find a bug, open an issue, if you want to add new features, feel free to submit a pull request. Any contributing is welcome at all times!