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Releases: manuelVo/foundryvtt-smart-doors

v1.2.3

13 Mar 22:19
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Other

  • Smart Doors is now compatible with Arms Reach

v1.2.2

27 Jan 12:05
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Bugfix

  • Disabled features are now less likely to interfere with other modules, increasing compatibility.
    • This module can now be used together with the Arms Reach module if the Toggle Secret Doors feature is disabled in the settings.

Other

  • Warn the user about incompatibility if they use this module together with Arms Reach and have incompatible features enabled.

v1.2.1

20 Dec 08:54
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Other

Verified compatibility with 0.7.9

v1.2.0

20 Dec 08:53
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New features

  • Draw outlines around Door Control icons to increase their visibility

Other

  • Secret doors are now tinted black instead of dark grey.

v1.1.0

08 Dec 21:17
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Changelog

New features

  • Tint secret doors grey for the GM to differentiate them from regular doors
  • Toggle doors between secret and normal with ctrl+click
  • Makes the size of door controls independent of the scene's grid size

Bugfixes

  • In cloned scenes Locked Door Alerts will now only highlight the door in the correct scene
  • When adding a door to a synchronization group it will now assume the correct state if it's being synchronized with it's twin door on a cloned map
  • Fixed a bug that allowed synchonized doors to be opened dispite them being locked
  • Fixed a bug where secret doors that were synchronized with doors on other scenes wouldn't be tinted corretly after interacting with them

v1.0.1

07 Dec 15:53
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Changelog

  • When adding a door to a synchronization group adjust it's state to bring it in sync with the other doors
  • Use the players character as speaker for the Locked Door Alert