Releases: manuelVo/foundryvtt-smart-doors
Releases · manuelVo/foundryvtt-smart-doors
v1.2.3
v1.2.2
Bugfix
- Disabled features are now less likely to interfere with other modules, increasing compatibility.
- This module can now be used together with the
Arms Reach
module if theToggle Secret Doors
feature is disabled in the settings.
- This module can now be used together with the
Other
- Warn the user about incompatibility if they use this module together with
Arms Reach
and have incompatible features enabled.
v1.2.1
v1.2.0
v1.1.0
Changelog
New features
- Tint secret doors grey for the GM to differentiate them from regular doors
- Toggle doors between secret and normal with ctrl+click
- Makes the size of door controls independent of the scene's grid size
Bugfixes
- In cloned scenes Locked Door Alerts will now only highlight the door in the correct scene
- When adding a door to a synchronization group it will now assume the correct state if it's being synchronized with it's twin door on a cloned map
- Fixed a bug that allowed synchonized doors to be opened dispite them being locked
- Fixed a bug where secret doors that were synchronized with doors on other scenes wouldn't be tinted corretly after interacting with them