Skip to content

manyrandomthings/minitweaks

Repository files navigation

Minitweaks

Minitweaks is an extension for Carpet Mod with many small, mostly survival-related features and game mechanic changes

Downloads

Minitweaks Carpet Rules List

allChargedCreeperHeadsDrop

All mobs killed by a charged creeper drop their head instead of only one

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs

commandSeed

Permission level required to use /seed
Only available server-side
ops/2 for only ops, true/0 for anyone

  • Type: String
  • Default value: ops
  • Suggested options: true, false, ops
  • Categories: minitweaks, command

deathItemsDespawnMinutes

How many minutes it takes for a player's items to despawn after death
-1 for infinte, 0 for instant despawn, max value 32

  • Type: int
  • Default value: 5
  • Suggested options: 5, 10, 15, 30, -1
  • Categories: minitweaks, survival

disableBlazeFire

Disables fire made from blaze fireballs

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs, survival

disableGhastFire

Disables fire made from ghast fireballs

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs, survival

dispensersBucketMobs

Dispensers can pick up bucketable mobs

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs, dispenser

dispensersCureVillagers

Dispensers feed golden apples to zombie villagers with weakness
Note: dispensers curing a villager does not lower the villager's prices due to gossips being player-specific

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs, dispenser, survival

dispensersDuplicateAllays

Dispensers duplicate dancing allays with amethyst shards

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs, dispenser

dispensersDyeMobs

Dispensers can dye sheep (and shulkers if dyeableShulkers is enabled)

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs, dispenser

dispensersNameMobs

Dispensers use name tags on mobs

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs, dispenser

dispensersRepairGolems

Dispensers can repair Iron Golems with iron ingots

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs, dispenser

dragonBlockDamage

Set dragon block damage breaking type, regardless of mobGriefing gamerule
default: default block breaking
none: no blocks are broken
break: broken blocks are dropped
destroy: broken blocks are destroyed and not dropped

  • Type: String
  • Default value: default
  • Required options: default, none, break, destroy
  • Categories: minitweaks, mobs, survival

dyeableShearedSheep

Sheared sheep can be dyed

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs

dyeableShulkers

Shulkers can be dyed
Color can be reset to default using a water bottle

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs

echoShardsEnableShriekers

Using an echo shard on a sculk shrieker allows it to summon wardens

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, feature

fasterOxidation

Blocks oxidize much faster when touching water

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, survival, feature

infinityMendingStacking

Allows infinity and mending to stack on bows, like in 1.9 to 1.11

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, enchantment, survival

lightningGlowifiesSquids

Squids struck by lightning convert to glow squids

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs

maxPlayerXpDrop

Maximum amount of xp players drop on death

  • Type: int
  • Default value: 100
  • Suggested options: 0, 100, 1000, 10000
  • Categories: minitweaks, survival
  • Additional notes:
    • Must be a positive number

mobItemPickup

Overwrites random default pickup chance when mob spawns
Only zombie and skeleton type mobs are affected
default: uses default pickup
always: mobs pick up items
never: mobs don't pick up items

  • Type: String
  • Default value: default
  • Required options: default, always, never
  • Categories: minitweaks, mobs

mobsDropNametag

Named mobs drop their name tag on death
Note: mobs will drop a name tag even if they weren't named with one
This may also cause name tags to be able to be duped

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs, survival

moveableWaterloggedBlocks

Waterlogged blocks stay waterlogged when moved with a piston

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, feature

noCreeperBlockBreaking

Disables creeper explosion block breaking

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs, survival

noFeatherFallingTrample

Prevents farmland from being trampled if you have feather falling

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, survival

noGhastBlockBreaking

Disables ghast fireball explosion block breaking

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs, survival

noRepairCost

Removes additional cost for using an item in an anvil multiple times

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, survival

noSnowGolemMelting

Prevents Snow Golems from melting in hot biomes

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs

noVillagerWitchConversion

Villagers don't convert to witches when struck by lightning

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs

phantomSpawningTime

Amount of ticks before Phantoms start having a chance to spawn

  • Type: int
  • Default value: 72000
  • Suggested options: 72000, 360000, 720000
  • Categories: minitweaks, mobs, survival
  • Additional notes:
    • Must be a positive number

protectionStacking

Allows all the different protection types to stack on the same piece of armor, like in 1.14 to 1.14.2

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, enchantment, survival

quickHarvesting

Right click crops with a hoe to harvest and replant

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, survival, feature

removableCurses

Curses are also removed when using grindstones or repair crafting

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, enchantment, survival

renewableDragonEgg

Dragon eggs will always be placed on the portal after defeating the dragon

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs, survival

renewableRawOres

An anvil landing on Iron/Gold/Copper blocks turns them into the raw ore block version

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, survival, feature

shaveSnowLayers

Snow layers can be shaved, removing one layer, when right clicked with a shovel

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, survival, feature

slimeLooting

Bigger slimes spawn more smaller slimes when killed with looting
Additional slimes can be up to as many levels of looting as you have (up to +3 with looting 3, etc)

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs, enchantment, survival

vexesNerf

Vexes will start to die after the evoker that summoned them dies

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs, survival

villagersAlwaysConvert

Villagers will always convert to Zombie Villagers when killed by a zombie, even on easy and normal difficulty

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs, survival

villagersExplodeBeds

Villagers cause explosions when trying to use beds in the nether or end, like players
"But why?" Idk, it's just a funny idea I had

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: minitweaks, mobs