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Raster types should not require a source #641

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edenh opened this issue Aug 4, 2014 · 3 comments
Closed

Raster types should not require a source #641

edenh opened this issue Aug 4, 2014 · 3 comments

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@edenh
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edenh commented Aug 4, 2014

Raster types can rasterize layers from multiple types, so specifying a source seems strange. Composites do not require a source.

@ansis @lbud

@ansis
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ansis commented Aug 4, 2014

Since rasterized layers are rendered tile by tile, all the layers within it need to have the same source. I think its clearer if the source is specified on the layer itself instead of trying to automatically infer it from child layers.

@edenh
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edenh commented Aug 4, 2014

all the layers within it need to have the same source

Ah, did not know this.

@edenh edenh closed this as completed Aug 4, 2014
@jfirebaugh
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@ansis Can you add this to the documentation please?

lucaswoj pushed a commit that referenced this issue Jan 11, 2017
* Indicate macOS SDK support

Added macOS SDK support information alongside the existing iOS SDK support information. Clarified that, with respect to the iOS and macOS SDKs, this document is intended as a file format reference for style authors rather than a runtime styling reference.

* macOS SDK v0.2.1

* Removed link to iOS SDK API reference

We’ll add the link back in as soon as iOS SDK v3.4.0 and macOS SDK v0.3.0 are officially released.
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