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Adjust queryRenderedSymbols with tile perspective approximation #4792

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merged 2 commits into from
Jun 6, 2017

Commits on Jun 6, 2017

  1. Adjust CollisionTile#queryRenderedSymbols based on tile approximation…

    … of symbol perspective ratio.
    ChrisLoer committed Jun 6, 2017
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  2. Modify symbol-features-in pitched-screen test:

     - Cover more tiles
     - Include features whose collision box only partially intersects query geometry
     - Add text to the features (making the features bigger makes pitch-scaling easier to test)
     - Ignore on native until pitch scaling changes go in
    ChrisLoer committed Jun 6, 2017
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