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More ways to reshape an MGLMultiPoint #7251

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merged 3 commits into from
Dec 7, 2016

Commits on Dec 7, 2016

  1. [ios, macos] Completed API for mutating multipoints

    Added the complete set of methods for mutating the vertices of an MGLMultiPoint. Also rewrote MGLMultiPoint documentation to refer to vertices instead of points.
    1ec5 committed Dec 7, 2016
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  2. [ios, macos] Lazily compute multipoint bounds

    Invalidate the bounds whenever the coordinates change, but don’t recompute the bounds until they’re requested. Simplified -intersectsOverlayBounds: for immutable overlay classes.
    
    Added a utility function for testing whether two MGLCoordinateBounds intersect, based on mbgl::LatLngBounds::intersects().
    
    Removed unused color conversion code.
    1ec5 committed Dec 7, 2016
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  3. [ios, macos] Removed inaccurate MGLOverlay commentary

    This paragraph is full of references to features that exist in MKOverlay but not MGLOverlay.
    1ec5 committed Dec 7, 2016
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