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Toolset for (dis)assembling and (de)compressing archive files from the game Final Fantasy 4: The Complete Collection.

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marco-calautti/FF4Tools

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Toolset written in C++ to manage archives and compressed files from the game Final Fantasy 4: The Complete Collection. If you are also interested in editing graphics files from this game, you should definitely checkout Rainbow.

Building on Windows

Make sure that boost is installed in C:\boost_library and it has been compiled with Visual Studio 2013 (msvc12) in multi-threaded mode (mt).

Open the solution file in Visual Studio 2013 Express for Desktop.

Select Release as target and press F7. Binaries can be found in the Release directory.

Building on Linux

The boost library needs to be installed. eg. on Arch Linux: pacman -S boost

Open a terminal on the root directory (where the Makefile is located) and type:

make

Executables should be found in the same directory. Make them executable with chmod +x or automatically install them to /usr/bin by typing:

sudo make install

To uninstall everything:

sudo make uninstall

To clean:

sudo make clean

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Toolset for (dis)assembling and (de)compressing archive files from the game Final Fantasy 4: The Complete Collection.

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