This repository has been archived by the owner on Nov 14, 2024. It is now read-only.
Dendrite 0.2.0
Important
- This release makes breaking changes for polylith deployments, since they now use the multi-personality binary rather than separate binary files
- Users of polylith deployments should revise their setups to use the new binary - see the Features section below
- This release also makes breaking changes for Docker deployments, as are now publishing images to Docker Hub in separate repositories for monolith and polylith
- New repositories are as follows: matrixdotorg/dendrite-monolith and matrixdotorg/dendrite-polylith
- The new
latest
tag will be updated with the latest release, and new versioned tags, e.g.v0.2.0
, will preserve specific release versions - Sample Compose configs have been updated - if you are running a Docker deployment, please review the changes
- Images for the client API proxy and federation API proxy are no longer provided as they are unsupported - please use nginx (or another reverse proxy) instead
Features
- Dendrite polylith deployments now use a special multi-personality binary, rather than separate binaries
- This is cleaner, builds faster and simplifies deployment
- The first command line argument states the component to run, e.g.
./dendrite-polylith-multi roomserver
- Database migrations are now run at startup
- Invalid UTF-8 in requests is now rejected (contributed by Pestdoktor)
- Fully read markers are now implemented in the client API (contributed by Lesterpig)
- Missing auth events are now retrieved from other servers in the room, rather than just the event origin
m.room.create
events are now validated properly when processing a/send_join
response- The roomserver now implements
KindOld
for handling historic events without them becoming forward extremity candidates, i.e. for backfilled or missing events
Fixes
- State resolution v2 performance has been improved dramatically when dealing with large state sets
- The roomserver no longer processes outlier events if they are already known
- A SQLite locking issue in the previous events updater has been fixed
- The client API
/state
endpoint now correctly returns state after the leave event, if the user has left the room - The client API
/createRoom
endpoint now sends cumulative state to the roomserver for the initial room events - The federation API
/send
endpoint now correctly requests the entire room state from the roomserver when needed - Some internal HTTP API paths have been fixed in the user API (contributed by S7evinK)
- A race condition in the rate limiting code resulting in concurrent map writes has been fixed
- Each component now correctly starts a consumer/producer connection in monolith mode (when using Kafka)
- State resolution is no longer run for single trusted state snapshots that have been verified before
- A crash when rolling back the transaction in the latest events updater has been fixed
- Typing events are now ignored when the sender domain does not match the origin server
- Duplicate redaction entries no longer result in database errors
- Recursion has been removed from the code path for retrieving missing events
QueryMissingAuthPrevEvents
now returns events that have no associated state as if they are missing- Signing key fetchers no longer ignore keys for the local domain, if retrieving a key that is not known in the local config
- Federation timeouts have been adjusted so we don't give up on remote requests so quickly
create-account
no longer relies on the device database (contributed by ThatNerdyPikachu)
Known issues
- Old events can incorrectly appear in
/sync
as if they are new when retrieving missing events from federated servers, causing them to appear at the bottom of the timeline in clients