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Merge pull request #717 from matrix-org/bwindels/fixllroompermission
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Don't rely on members to query if syncing user can post to room
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bwindels authored Sep 5, 2018
2 parents 3d98e32 + 8b00083 commit 49badd9
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Showing 5 changed files with 52 additions and 38 deletions.
27 changes: 14 additions & 13 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,3 +1,17 @@
Changes in [0.11.0](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.11.0) (TDB)
==================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.9...v0.11.0)

* Support for lazy loading members. This should improve performance for
users who joined big rooms a lot. Pass to `lazyLoadMembers = true` option when calling `startClient`.

BREAKING CHANGES
----------------

* `MatrixClient::startClient` now returns a Promise. No method should be called on the client before that promise resolves. Before this method didn't return anything.
* A new `CATCHUP` sync state, emitted by `MatrixClient#"sync"` and returned by `MatrixClient::getSyncState()`, when doing initial sync after the `ERROR` state. See `MatrixClient` documentation for details.
* `RoomState::maySendEvent('m.room.message', userId)` & `RoomState::maySendMessage(userId)` do not check the membership of the user anymore, only the power level. To check if the syncing user is allowed to write in a room, use `Room::maySendMessage()` as `RoomState` is not always aware of the syncing user's membership anymore, in case lazy loading of members is enabled.

Changes in [0.10.9](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.10.9) (2018-09-03)
==================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.9-rc.2...v0.10.9)
Expand Down Expand Up @@ -36,19 +50,6 @@ Changes in [0.10.9-rc.1](https://github.com/matrix-org/matrix-js-sdk/releases/ta
* Lazy loading of room members
[\#691](https://github.com/matrix-org/matrix-js-sdk/pull/691)

BREAKING CHANGE
---------------

* `MatrixClient::startClient` now returns a Promise. No method should be called on the client before that promise resolves. Before this method didn't return anything.
* A new `CATCHUP` sync state, emitted by `MatrixClient#"sync"` and returned by `MatrixClient::getSyncState()`, when doing initial sync after the `ERROR` state. See `MatrixClient` documentation for details.

Changes in [0.11.0](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.11.0) (TDB)
==================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.6...v0.11.0)

* Support for lazy loading members. This should improve performance for
users who joined big rooms a lot. Pass to `lazyLoadMembers = true` option when calling `startClient`.

Changes in [0.10.8](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.10.8) (2018-08-20)
==================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.8-rc.1...v0.10.8)
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15 changes: 0 additions & 15 deletions spec/unit/room-state.spec.js
Original file line number Diff line number Diff line change
Expand Up @@ -447,13 +447,6 @@ describe("RoomState", function() {
});

describe("maySendStateEvent", function() {
it("should say non-joined members may not send state",
function() {
expect(state.maySendStateEvent(
'm.room.name', "@nobody:nowhere",
)).toEqual(false);
});

it("should say any member may send state with no power level event",
function() {
expect(state.maySendStateEvent('m.room.name', userA)).toEqual(true);
Expand Down Expand Up @@ -640,14 +633,6 @@ describe("RoomState", function() {
});

describe("maySendEvent", function() {
it("should say non-joined members may not send events",
function() {
expect(state.maySendEvent(
'm.room.message', "@nobody:nowhere",
)).toEqual(false);
expect(state.maySendMessage("@nobody:nowhere")).toEqual(false);
});

it("should say any member may send events with no power level event",
function() {
expect(state.maySendEvent('m.room.message', userA)).toEqual(true);
Expand Down
15 changes: 14 additions & 1 deletion spec/unit/room.spec.js
Original file line number Diff line number Diff line change
Expand Up @@ -1400,7 +1400,7 @@ describe("Room", function() {

describe("getMyMembership", function() {
it("should return synced membership if membership isn't available yet",
async function() {
function() {
const room = new Room(roomId, null, userA);
room.setSyncedMembership("invite");
expect(room.getMyMembership()).toEqual("invite");
Expand Down Expand Up @@ -1434,4 +1434,17 @@ describe("Room", function() {
expect(room.guessDMUserId()).toEqual(userA);
});
});

describe("maySendMessage", function() {
it("should return false if synced membership not join",
function() {
const room = new Room(roomId, null, userA);
room.setSyncedMembership("invite");
expect(room.maySendMessage()).toEqual(false);
room.setSyncedMembership("leave");
expect(room.maySendMessage()).toEqual(false);
room.setSyncedMembership("join");
expect(room.maySendMessage()).toEqual(true);
});
});
});
22 changes: 13 additions & 9 deletions src/models/room-state.js
Original file line number Diff line number Diff line change
Expand Up @@ -667,37 +667,41 @@ RoomState.prototype.maySendStateEvent = function(stateEventType, userId) {
* according to the room's state.
*/
RoomState.prototype._maySendEventOfType = function(eventType, userId, state) {
const member = this.getMember(userId);
if (!member || member.membership == 'leave') {
return false;
}

const power_levels_event = this.getStateEvents('m.room.power_levels', '');

let power_levels;
let events_levels = {};

let state_default = 0;
let events_default = 0;
let powerLevel = 0;
if (power_levels_event) {
power_levels = power_levels_event.getContent();
events_levels = power_levels.events || {};

if (utils.isNumber(power_levels.state_default)) {
if (Number.isFinite(power_levels.state_default)) {
state_default = power_levels.state_default;
} else {
state_default = 50;
}
if (utils.isNumber(power_levels.events_default)) {

const userPowerLevel = power_levels.users && power_levels.users[userId];
if (Number.isFinite(userPowerLevel)) {
powerLevel = userPowerLevel;
} else if(Number.isFinite(power_levels.users_default)) {
powerLevel = power_levels.users_default;
}

if (Number.isFinite(power_levels.events_default)) {
events_default = power_levels.events_default;
}
}

let required_level = state ? state_default : events_default;
if (utils.isNumber(events_levels[eventType])) {
if (Number.isFinite(events_levels[eventType])) {
required_level = events_levels[eventType];
}
return member.powerLevel >= required_level;
return powerLevel >= required_level;
};

/**
Expand Down
11 changes: 11 additions & 0 deletions src/models/room.js
Original file line number Diff line number Diff line change
Expand Up @@ -1485,6 +1485,17 @@ Room.prototype.getAccountData = function(type) {
return this.accountData[type];
};


/**
* Returns wheter the syncing user has permission to send a message in the room
* @return {boolean} true if the user should be permitted to send
* message events into the room.
*/
Room.prototype.maySendMessage = function() {
return this.getMyMembership() === 'join' &&
this.currentState.maySendEvent('m.room.message', this.myUserId);
};

/**
* This is an internal method. Calculates the name of the room from the current
* room state.
Expand Down

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