- All enums now use
uint32_t
as the underlying type rather thanunsigned long
orint
. - Added
DDS_LOADER_INGNORE_MIPS
flag to DDSTextureLoader - Fixed bug in ScreenGrab for MSAA resolve state handling
- Added ctor to RenderTargetState for MSAA scenarios
- Refactored CMO structures into their own header
- CMake and MSBuild project updates