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Sharing Stage Discovery Client fails to find systems to connect to #493

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StephenHodgson opened this issue Jan 31, 2017 · 6 comments
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@StephenHodgson
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StephenHodgson commented Jan 31, 2017

When setting AutoDiscoverServer == true the Discovery Client fails to find server.

Repro Steps:

  1. Open Sharing test scene.
  2. Set AutoDiscoverServer to true on the sharing prefab.
  3. Start SharingService from editor.
  4. Observe that the client never connects.
@NeerajW
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NeerajW commented Feb 1, 2017

@alexdrenea any thoughts here?

@DrNeuroSurg
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Any news here ?

@StephenHodgson
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StephenHodgson commented Feb 9, 2017

I think part of the issue is embedded into the sharing service binaries that come from the main HoloToolkit (which is written in C++).

I've been doing a lot of work trying to make sure everything is working again with the test scenes.
Unfortunately I haven't gotten this particular feature to work.

@yacuzo
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yacuzo commented Feb 14, 2017

I use the Holotoolkit library directly for sharing (not the scripts in this repo), and i have the same problem, so I made an issue at the Holotoolkit repo: microsoft/MixedRealityToolkit#70.

@StephenHodgson
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@david-c-kline
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Should be fixed by #1670.

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