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SpawnManager Update #752

Merged
merged 4 commits into from
Jul 13, 2017
Merged

SpawnManager Update #752

merged 4 commits into from
Jul 13, 2017

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StephenHodgson
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@StephenHodgson StephenHodgson commented Jul 4, 2017

  • Added more control over spawning synced objects when connection is made.
    • Will now respawn GameObjects when reconnected.
  • Added a dictionary of GameObject references for each SyncSpawnObject.

… reconnection with its own internal list of spawned gameobject references.
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@LucasRizzotto LucasRizzotto left a comment

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Looking good (:

@NeerajW NeerajW merged commit bc4c46a into microsoft:master Jul 13, 2017
@StephenHodgson StephenHodgson deleted the HTK-SharingSpawning branch July 26, 2017 20:59
keveleigh pushed a commit to keveleigh/HoloToolkit-Unity that referenced this pull request Aug 11, 2017
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4 participants