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Quick Info doesn't properly handle $ magic commands in Interactive Window #186

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int19h opened this issue May 17, 2015 · 0 comments · Fixed by #1226
Closed

Quick Info doesn't properly handle $ magic commands in Interactive Window #186

int19h opened this issue May 17, 2015 · 0 comments · Fixed by #1226
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@int19h
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int19h commented May 17, 2015

Type $help in the REPL, then hover over it. A Quick Info tip appears, treating the single character over which the mouse cursor is hovered as an identifier. It should treat the entire command as a single token, and not provide the tip for it at all, since it's not a variable.

@DinoV DinoV self-assigned this Apr 8, 2016
DinoV pushed a commit to DinoV/PTVS that referenced this issue Apr 15, 2016
Add a Extract Method suggested action and include a preview of the new
change

Add a PreviewChangesService for creating a preview text view based upon a
set of changes

Fix microsoft#186
 Special case checking for REPL buffers that start with a $ and don't
 provide quick info. Unfortunately we have to do that because the REPL window
 input kind doesn't change until we have a complete input

 Fix microsoft#792
 Clean up our BufferParser/AnalysisEntry/TextView tracking so that we can
 support this.  We no longer attach any properties to text buffers at all.
 Instead we always resolve from textview and/or filename into a
 ProjectAnalyzer and then get the buffer from there.

 We now flow TextView's where they're available into our analyzer.
 There's only really 3 spots where we don't have that full context: Outlining
 regions and proximity info via the old IVsLanguageInfo interfaces.

 Add support for CommonPackage.GetActiveTextView so that we can find the
 correct active text view for diff windows. This is used all over the
 place to find the text view when we're doing various editing commands like
 extract method, find all refs, goto def, etc...

 Update Extensions to add various helpers which deal with the caret
 within a projection buffer.
@DinoV DinoV mentioned this issue Apr 15, 2016
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