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Opportunity: Improve compiler performance by avoiding property accesses #39247
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@amcasey @ahejlsberg @weswigham, it'd be nice to see if #38510 gives any observable performance boost. |
#35561 is trying to use modules instead of namespaces |
Whoops, that's the right link, thanks @mohsen1. |
Cool! @mohsen1 I assume that if you run the tests in the other order (i.e. no-namespaces first), you get the same result? I've gotten into the habit of discarding the first run whenever I do perf testing to minimize the effects of disk caching. |
I did my own run against |
This should go hand-in-hand with the modules work for 4.6. I would hope that a bundler with scope hoisting will allow us to avoid property accesses/function calls that serve no purpose. |
For those following this issue, #51387 will fix this (though it was later than 4.6 😄). |
TypeScript Version: 3.9.5
Search Terms: compiler performance namespace run-time property access
Code
I have looked into TypeScript compiler performance in the past and I've always wondered why the TypeScript compiler code uses namespaces heavily, since run-time property accesses are slower than statically-bound identifiers in JavaScript.
I finally got around to writing a proof of concept:
This post-processes
tsc.js
to convert run-time property accesses into statically-bound identifiers. I ran this on the Rome code as a benchmark of a reasonably-large TypeScript code base and got a noticeable speed boost:tsc.js
Each time is the best of 5 runs, and each run was
time node node_modules/typescript/lib/tsc.js -noEmit -project rome
.The TypeScript compiler is leaving some performance on the table by using run-time property accesses where it could use statically-bound identifiers instead. I'm sure you are using namespaces for code organization for good reasons, but it does come at a cost. An alternative to namespaces that might have less performance overhead could be to use ES6 modules and bundler, for example.
I'm posting this issue because I think the results of this experiment are interesting. The issue tracker seemed like the most appropriate place to post this. Feel free to just close this issue if you'd like.
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