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Add an option to suspend or keep the target running when disconnecting from a running debugger #177
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@polinasok in the description from above you said
What do you mean by this? But DAP's Is this feature request really asking for a new DAP feature or is it more a client (e.g. VS Code) feature you are looking for? |
I have clarified the original description. |
Currently DAP does not surface "debugger" in any way (and consequently the VS Code client knows nothing about debuggers either). DAP only surfaces "debug sessions" that are started via "launch" or "attach" and are ended via "disconnect". Until now debuggers are an implementation detail of debug adapters. They don't "leak" outside of the DA. However, that does not necessarily mean that it is impossible to have a "long running debugger" with DAP. For example from a VS Code perspective, it would be easily possible to manage a "long running debugger" in an extension (which is long running too), and reuse that debugger whenever VS Code starts a new debug session. If I understand your request correctly, you are asking for making "debuggers" explicit in the protocol and then adding UI so that the user can manager them. @polinasok Is this a correct assessment of your feature request? |
This goes back to our offline discussion a while back about the meaning of "long running debugger" and "debug session" in DAP vs delve. DAP has a certain view of the debugging world where each debugging session starts with launch/attach request from a client and ends with disconnect/detach. In that case, it is an irrelevant implementation detail if the DA or the debugger or the DA-debugger-in-one survive past the end of the debug session and if another Start Debugging session reuses a long-running DA or debugger or starts up a new one. But in the world of Go debugging, especially when doing remote debugging, users can also do the following:
This is what disconnecting looks like with just the command-line client, but users actually connect and disconnect with dlv cli, vscode and even GoLand to the same debug session (e.g. because they prefer features in one vs the other for some things, but not others). Server attaches to a process and does not stop it on entry:
Client A suspends the process when connecting:
Process stays suspended. Debugger is still alive and attached.
Process continues on exit. Debugger is still alive and attached.
Sometimes these clients even connect at the same time (and then they have to be very careful not to block each other, but that's another story). Given that DAP is a debug protocol and debugging cannot happen without a debugger, I don't think having some debugger-centric settings in the protocol is a big stretch. There are already mechanisms for adapters on behalf of the debuggers to specify if they support rewinding or some other feature that might or might not exist in all debuggers. The ability to survive past the end of the debug session to accept more client connections could be just another capability that a debugger might support that would enable more things for the user to specify on disconnect. I have no idea if other debuggers would ever want to take advantage of this. If not, then I can see why it would not make sense to add this to the protocol just for Go debugging. But in that case, would you consider adding something like implementation-specific disconnect attributes that users can specify in json form like they do with launch/attach settings? We have certain flexibility with free-form implementation-specific attributes via launch.json when starting a debug session, but we do not get any such flexibility when ending it. |
please can we try to avoid this?... my users are already baffled by the bewildering number of configurations they have to maintain and the sporadically documented debug adapters, particularly when they are not using VSCode (for which most documentation is written; little is written independently of the vscode plugins which manipulate the user config, leading to independent clients having to document server complexities on their behalf and to support users in configuring launch settings). Adding another unspecified section that users are expected to configure and understand will increase this burden (on users and client authors) considerably. I think your first paragraph sums it up quite well. DAP is an abstraction allowing for a general workflow for any language. The use case for delve mentioned doesn’t seem to be that general. I’m not even sure that long-running/multiple session gdbserver/lldb-server/debugpy persist breakpoints across sessions (though I could be wrong about that), but in any case it would be most surprising to attach to a process then inherit breakpoints from someone else’s debug session, no? i think if the user is manually staring the remote stub server (in this case delve, but could be any of the above too) then it’s not unreasonable that they also manually kill it. It’s also worth noting that the terminateDebuggee behaviours of various servers differ considerably when it comes to remote attachment. Some do essentially nothing and some just terminate the stub. So I am in favour of some guidance in this area and even a new value for that like ‘terminate the adapter’. But I’m strongly against arbitrary configuration or messages which we expect users to understand. |
There is no reason why the user has to be exposed to the actual underlying json configuration passed between the client and the adapter/debugger. The frontend can choose to ignore it and rely on the defaults (status quo) or channel it to the user in a form of user-friendly prompts, drop-downs, etc. |
@polinasok thanks for your detailed input to the discussion. First one clarification: we do not see DAP as a "debug" protocol but as a "debugger UI" protocol (mostly because the protocol transfers only user visible strings and doesn't specify their semantics). What you describe above as a typical go/dlv debug flow means from a DAP perspective:
With the arrival of #175 (and the corresponding UI microsoft/vscode#116731), it is now optionally possible to terminate the debuggee (and the DA server) on disconnect. This partially addresses the last item from above. Missing is the "suspendDebuggee" option for the "disconnect" request. @polinasok is this a correct assessment? |
I think it makes sense to have an option of the I propose to add a new boolean If there are no objections, I would add this DAP feature for the April release. |
Sorry for the delayed response. I was taking time off and did not have time to finish my responses to your previous questions.
Dlv now has two versions, so the DAP perspective results in somewhat different flows.
Yes and no
When we are dealing with languages where the running program is separate from its debugger, attach can have multiple meanings: Since for all of the above, the disconnect semantics would mean different things (at least by default), we essentially end up deciding behind the scenes based on a combination of attach attributes, but also other internal settings (e.g. specified on the command-line when the debugger was started). For example, The spec says
So from the above, the spec seems to overload the meaning of debuggee, where it can refer to target process or to target+debugger pair.
Yes, but is it the only one though? How does one differentiate between letting the process run with the debugger attached vs letting the process run with the debugger attached? Hence issue #175.
Yes, this is a nice to have. The server could be killed manually.
Is #175 (terminateDebugger, not terminateDebuggee) arriving? microsoft/vscode#116731 gives us a binary Stop/Disconnect choice, which is translated to adding terminateDebuggee to the disconnect request, a great feature, but not a replacement for #175, isn't it?
Should we think of the debuggee as the target process? Or as the process+debugger? As a user, I think of debuggee as the running program being debugged. But as I analyzed above, it appears that in DAP the debuggee can in some cases be bundled with the debugger from the point of view of the spec and the client. On the other hand the spec also says "terminateDebuggee indicates whether the debuggee should be terminated when the debugger is disconnected", which suggests that debuggee is just the target, not target + debugger. |
Thank you for working on this and for the discussion!
In the Go world, we suspend the debuggee by not disconnecting the debugger, but instead by leaving it connected and in halted state and available to accept more client connections. I guess one could claim that this is a hidden implementation detail, and the user doesn't need to know if a new debug session means reusing the same debugger or attaching a new one. And in that case I think the spec should say "continue or suspend execution after the DA disconnects", not "the debugger disconnects", shouldn't it? Or is the debugger disconnect a requirement here? What if the user doesn't want it to disconnect and does want it up and running? How would the implementors of DAP give a user two option to not suspend the process (aka let execution continue) with or without a debugger attach? |
@polinasok yes, the wording "debugger disconnects" in this paragraph:
was confusing. What I wanted to say was:
With DAP we are not talking about the "debugger", because that's an implementation detail of the DA. And you are correct that #175 is not arriving for reasons explained here. |
#175 is the prerequisite. With Go and dlv, when users launch the debugger on a remote machine, they might want to connect to it for multiple disjoint debug sessions. The end of each session then closes the socket connection, but does not terminate the debugger by default. The debugger continues to run and can either keep the target suspended or running. This option to continue is part of the exit command offered by dlv. This could be an additional option, so users can pick any of the following combinations:
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