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Add a fallback to software rendering (#1263)
This commit enables a software rendering fallback for the DX renderer in the case that hardware acceleration fails. This is primarily useful for Hyper-V environments where hardware acceleration is not guaranteed to exist. This will be useful for future work to enable the DX renderer to run on windows 7 since win7 virtual machines do not/cannot have hardware acceleration unlike windows 10 machines This commit does two things: - Fallback to `D3D_DRIVER_TYPE_WARP` if `D3D_DRIVER_TYPE_HARDWARE` fails. - pass `NULL` as the adapter instead of creating the default adapter ourselves.
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