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Recycle assorted rendering components to accelerate drawing #6483

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Jun 22, 2020
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53 changes: 38 additions & 15 deletions src/renderer/dx/CustomTextLayout.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -20,14 +20,13 @@ using namespace Microsoft::Console::Render;
// - analyzer - DirectWrite text analyzer from the factory that has been cached at a level above this layout (expensive to create)
// - format - The DirectWrite format object representing the size and other text properties to be applied (by default) to a layout
// - font - The DirectWrite font face to use while calculating layout (by default, will fallback if necessary)
// - clusters - From the backing buffer, the text to be displayed clustered by the columns it should consume.

// - width - The count of pixels available per column (the expected pixel width of every column)
// - boxEffect - Box drawing scaling effects that are cached for the base font across layouts.
CustomTextLayout::CustomTextLayout(gsl::not_null<IDWriteFactory1*> const factory,
gsl::not_null<IDWriteTextAnalyzer1*> const analyzer,
gsl::not_null<IDWriteTextFormat*> const format,
gsl::not_null<IDWriteFontFace1*> const font,
std::basic_string_view<Cluster> const clusters,
size_t const width,
IBoxDrawingEffect* const boxEffect) :
_factory{ factory.get() },
Expand All @@ -47,8 +46,37 @@ CustomTextLayout::CustomTextLayout(gsl::not_null<IDWriteFactory1*> const factory
// Fetch the locale name out once now from the format
_localeName.resize(gsl::narrow_cast<size_t>(format->GetLocaleNameLength()) + 1); // +1 for null
THROW_IF_FAILED(format->GetLocaleName(_localeName.data(), gsl::narrow<UINT32>(_localeName.size())));
}

_textClusterColumns.reserve(clusters.size());
//Routine Description:
// - Resets this custom text layout to the freshly allocated state in terms of text analysis.
// Arguments:
// - <none>, modifies internal state
// Return Value:
// - S_OK or suitable memory management issue
[[nodiscard]] HRESULT STDMETHODCALLTYPE CustomTextLayout::Reset() noexcept
try
{
_runs.clear();
_breakpoints.clear();
_runIndex = 0;
_isEntireTextSimple = false;
_textClusterColumns.clear();
_text.clear();
return S_OK;
}
CATCH_RETURN()

// Routine Description:
// - Appends text to this layout for analysis/processing.
// Arguments:
// - clusters - From the backing buffer, the text to be displayed clustered by the columns it should consume.
// Return Value:
// - S_OK or suitable memory management issue.
[[nodiscard]] HRESULT STDMETHODCALLTYPE CustomTextLayout::AppendClusters(const std::basic_string_view<::Microsoft::Console::Render::Cluster> clusters)
try
{
_textClusterColumns.reserve(_textClusterColumns.size() + clusters.size());

for (const auto& cluster : clusters)
{
Expand All @@ -64,7 +92,10 @@ CustomTextLayout::CustomTextLayout(gsl::not_null<IDWriteFactory1*> const factory

_text += text;
}

return S_OK;
}
CATCH_RETURN()

// Routine Description:
// - Figures out how many columns this layout should take. This will use the analyze step only.
Expand Down Expand Up @@ -1827,21 +1858,13 @@ void CustomTextLayout::_SplitCurrentRun(const UINT32 splitPosition)
// - <none>
void CustomTextLayout::_OrderRuns()
{
const size_t totalRuns = _runs.size();
std::vector<LinkedRun> runs;
runs.resize(totalRuns);

UINT32 nextRunIndex = 0;
for (UINT32 i = 0; i < totalRuns; ++i)
std::sort(_runs.begin(), _runs.end(), [](auto& a, auto& b) { return a.textStart < b.textStart; });
for (UINT32 i = 0; i < _runs.size() - 1; ++i)
{
runs.at(i) = _runs.at(nextRunIndex);
runs.at(i).nextRunIndex = i + 1;
nextRunIndex = _runs.at(nextRunIndex).nextRunIndex;
til::at(_runs, i).nextRunIndex = i + 1;
}

runs.back().nextRunIndex = 0;

_runs.swap(runs);
_runs.back().nextRunIndex = 0;
}

#pragma endregion
5 changes: 4 additions & 1 deletion src/renderer/dx/CustomTextLayout.h
Original file line number Diff line number Diff line change
Expand Up @@ -24,10 +24,13 @@ namespace Microsoft::Console::Render
gsl::not_null<IDWriteTextAnalyzer1*> const analyzer,
gsl::not_null<IDWriteTextFormat*> const format,
gsl::not_null<IDWriteFontFace1*> const font,
const std::basic_string_view<::Microsoft::Console::Render::Cluster> clusters,
size_t const width,
IBoxDrawingEffect* const boxEffect);

[[nodiscard]] HRESULT STDMETHODCALLTYPE AppendClusters(const std::basic_string_view<::Microsoft::Console::Render::Cluster> clusters);

[[nodiscard]] HRESULT STDMETHODCALLTYPE Reset() noexcept;

[[nodiscard]] HRESULT STDMETHODCALLTYPE GetColumns(_Out_ UINT32* columns);

// IDWriteTextLayout methods (but we don't actually want to implement them all, so just this one matching the existing interface)
Expand Down
62 changes: 50 additions & 12 deletions src/renderer/dx/CustomTextRenderer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -409,6 +409,40 @@ CATCH_RETURN()
::Microsoft::WRL::ComPtr<ID2D1DeviceContext> d2dContext;
RETURN_IF_FAILED(drawingContext->renderTarget->QueryInterface(d2dContext.GetAddressOf()));

// Determine clip rectangle
D2D1_RECT_F clipRect;
clipRect.top = origin.y;
clipRect.bottom = clipRect.top + drawingContext->cellSize.height;
clipRect.left = 0;
clipRect.right = drawingContext->targetSize.width;

// If we already have a clip rectangle, check if it different than the previous one.
if (_clipRect.has_value())
{
const auto storedVal = _clipRect.value();
// If it is different, pop off the old one and push the new one on.
if (storedVal.top != clipRect.top || storedVal.bottom != clipRect.bottom ||
storedVal.left != clipRect.left || storedVal.right != clipRect.right)
{
d2dContext->PopAxisAlignedClip();

// Clip all drawing in this glyph run to where we expect.
// We need the AntialiasMode here to be Aliased to ensure
// that background boxes line up with each other and don't leave behind
// stray colors.
// See GH#3626 for more details.
d2dContext->PushAxisAlignedClip(clipRect, D2D1_ANTIALIAS_MODE_ALIASED);
_clipRect = clipRect;
}
}
// If we have no clip rectangle, it's easy. Push it on and go.
else
{
// See above for aliased flag explanation.
d2dContext->PushAxisAlignedClip(clipRect, D2D1_ANTIALIAS_MODE_ALIASED);
_clipRect = clipRect;
}

// Draw the background
// The rectangle needs to be deduced based on the origin and the BidiDirection
const auto advancesSpan = gsl::make_span(glyphRun->glyphAdvances, glyphRun->glyphCount);
Expand All @@ -425,18 +459,6 @@ CATCH_RETURN()
}
rect.right = rect.left + totalSpan;

// Clip all drawing in this glyph run to where we expect.
// We need the AntialiasMode here to be Aliased to ensure
// that background boxes line up with each other and don't leave behind
// stray colors.
// See GH#3626 for more details.
d2dContext->PushAxisAlignedClip(rect, D2D1_ANTIALIAS_MODE_ALIASED);

// Ensure we pop it on the way out
auto popclip = wil::scope_exit([&d2dContext]() noexcept {
d2dContext->PopAxisAlignedClip();
});

d2dContext->FillRectangle(rect, drawingContext->backgroundBrush);

RETURN_IF_FAILED(_drawCursor(d2dContext.Get(), rect, *drawingContext, true));
Expand Down Expand Up @@ -635,6 +657,22 @@ CATCH_RETURN()
}
#pragma endregion

[[nodiscard]] HRESULT CustomTextRenderer::EndFrame(void* clientDrawingContext) noexcept
try
{
DrawingContext* drawingContext = static_cast<DrawingContext*>(clientDrawingContext);
RETURN_HR_IF(E_INVALIDARG, !drawingContext);

if (_clipRect.has_value())
{
drawingContext->renderTarget->PopAxisAlignedClip();
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_clipRect = std::nullopt;
}

return S_OK;
}
CATCH_RETURN()

[[nodiscard]] HRESULT CustomTextRenderer::_DrawBasicGlyphRun(DrawingContext* clientDrawingContext,
D2D1_POINT_2F baselineOrigin,
DWRITE_MEASURING_MODE measuringMode,
Expand Down
27 changes: 17 additions & 10 deletions src/renderer/dx/CustomTextRenderer.h
Original file line number Diff line number Diff line change
Expand Up @@ -18,18 +18,20 @@ namespace Microsoft::Console::Render
IDWriteFactory* dwriteFactory,
const DWRITE_LINE_SPACING spacing,
const D2D_SIZE_F cellSize,
const D2D_SIZE_F targetSize,
const std::optional<CursorOptions>& cursorInfo,
const D2D1_DRAW_TEXT_OPTIONS options = D2D1_DRAW_TEXT_OPTIONS_NONE) noexcept
const D2D1_DRAW_TEXT_OPTIONS options = D2D1_DRAW_TEXT_OPTIONS_NONE) noexcept :
renderTarget(renderTarget),
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foregroundBrush(foregroundBrush),
backgroundBrush(backgroundBrush),
forceGrayscaleAA(forceGrayscaleAA),
dwriteFactory(dwriteFactory),
spacing(spacing),
cellSize(cellSize),
targetSize(targetSize),
cursorInfo(cursorInfo),
options(options)
{
this->renderTarget = renderTarget;
this->foregroundBrush = foregroundBrush;
this->backgroundBrush = backgroundBrush;
this->forceGrayscaleAA = forceGrayscaleAA;
this->dwriteFactory = dwriteFactory;
this->spacing = spacing;
this->cellSize = cellSize;
this->cursorInfo = cursorInfo;
this->options = options;
}

ID2D1RenderTarget* renderTarget;
Expand All @@ -39,6 +41,7 @@ namespace Microsoft::Console::Render
IDWriteFactory* dwriteFactory;
DWRITE_LINE_SPACING spacing;
D2D_SIZE_F cellSize;
D2D_SIZE_F targetSize;
std::optional<CursorOptions> cursorInfo;
D2D1_DRAW_TEXT_OPTIONS options;
};
Expand Down Expand Up @@ -98,6 +101,8 @@ namespace Microsoft::Console::Render
BOOL isRightToLeft,
IUnknown* clientDrawingEffect) noexcept override;

[[nodiscard]] HRESULT STDMETHODCALLTYPE EndFrame(void* clientDrawingContext) noexcept;

private:
[[nodiscard]] HRESULT _FillRectangle(void* clientDrawingContext,
IUnknown* clientDrawingEffect,
Expand Down Expand Up @@ -128,5 +133,7 @@ namespace Microsoft::Console::Render
DWRITE_MEASURING_MODE measuringMode,
_In_ const DWRITE_GLYPH_RUN* glyphRun,
_In_opt_ const DWRITE_GLYPH_RUN_DESCRIPTION* glyphRunDescription) noexcept;

std::optional<D2D1_RECT_F> _clipRect;
};
}
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