Skip to content

3D Mesh editor designed for Palaeontologists, Paleo-anthropologists and biologists

License

Notifications You must be signed in to change notification settings

morphomuseum/ISE-MeshTools

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

86 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

ISE-MeshTools

3D surface editor, designed for palaeontologists, palaeo-anthropologists and biologists

Visit the official web page at http://morphomuseum.com/meshtools

##Build/Install MeshTools on Linux ###Install on Ubuntu > 15.04: Use the PPA: https://launchpad.net/~zarquon42/+archive/ubuntu/meshtools

To add the PPA and install MeshTools run:

sudo apt-add-repository ppa:zarquon42/meshtools
sudo apt-get update
sudo apt-get install meshtools

Build MeshTools

  1. Get Dependencies: Devel versions of fltk1.3, VTK (>=6.1), glew, xinerama, cmake. (On Ubuntu this would be the packages: cmake, libfltk1.3-dev, libglew-dev, libvtk6-dev, libxinerama-dev )

  • Get MeshTools sources: Download tarball or clone the repo:

    git clone https://github.com/morphomuseum/ISE-MeshTools.git

  • Build it:

    mkdir MeshTools-build && cd MeshTools-build
    cmake [Path_To_MeshTools_source] -DCMAKE_INSTALL_PREFIX=/usr/local -DCMAKE_CXX_FLAGS='--std=c++0x'
    make 
    make install
    

##Install MeshTools binaries for Windows Windows binaries are downloadable at the following address : http://morphomuseum.com/meshtools

##Build MeshTools on Windows

  1. install visual studio express for desktop.
  2. download and install glew (http://glew.sourceforge.net/).
  3. download and install CMAKE (>=3.3.x) (http://cmake.org).
  4. download and build FLTK (1.3.x) (http://fltk.org) using CMAKE.
  5. download and build VTK (>=6.1) (http://vtk.org) using CMAKE. Then add the directory where your .dll files have been created in your path.
  6. get ISE-MeshTools and build it (http://github.com/morphomuseum/ISE-MeshTools). In CMAKE, in order to build the visual studio related files, you will probably have to fill manually the paths towards GLEW include dir and the .lib files, and the paths towards different FLTK .lib files.

##Build MeshTools on OS X

  1. install xcode
  2. download, build and install glew (http://glew.sourceforge.net/).
  3. download, build and install CMAKE (>=3.3.x) (http://cmake.org).
  4. download, build and install FLTK (1.3.x) (http://fltk.org) using CMAKE.
  5. download, build and install VTK (>=6.1) (http://vtk.org) using CMAKE.
  6. get ISE-MeshTools (https://github.com/morphomuseum/ISE-MeshTools).
  7. build it:
mkdir MeshTools-build && cd MeshTools-build
cmake [Path_To_MeshTools_source] -DCMAKE_INSTALL_PREFIX=/usr/local
make 
make install    
  
  

About

3D Mesh editor designed for Palaeontologists, Paleo-anthropologists and biologists

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages