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  1. Q2RTX Q2RTX Public

    Forked from NVIDIA/Q2RTX

    NVIDIA’s implementation of RTX ray-tracing in Quake II

    C

  2. mpyrzows mpyrzows Public

    Config files for my GitHub profile.

  3. dxvk dxvk Public

    Forked from doitsujin/dxvk

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    C++