Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

LightProbeVolume: Baked lighting for dynamic objects #18371

Draft
wants to merge 6 commits into
base: dev
Choose a base branch
from
Draft
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 1 addition & 0 deletions examples/files.js
Original file line number Diff line number Diff line change
Expand Up @@ -64,6 +64,7 @@ var files = {
"webgl_lensflares",
"webgl_lightprobe",
"webgl_lightprobe_cubecamera",
"webgl_lightprobe_volume",
"webgl_lights_hemisphere",
"webgl_lights_physical",
"webgl_lights_pointlights",
Expand Down
151 changes: 151 additions & 0 deletions examples/jsm/helpers/LightProbeVolumeHelper.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,151 @@
import {
BufferAttribute,
BufferGeometry,
Line,
LineBasicMaterial
} from "../../../build/three.module.js";

import { LightProbeHelper } from './LightProbeHelper.js';

/**
* @author Don McCurdy / https://www.donmccurdy.com
*/

// A LightProbeVolumeHelper provides visual debugging information about a
// LightProbeVolume, displaying each probe and its irradiance data.
//
// TODO:
// - [ ] Using LightProbeHelper for each probe is inefficient. Use InstancedMesh.
// - [ ] The 'showCells' option helps with arbitrary volumes, but not grids. Remove?

var EDGES = [
[ 0, 1 ],
[ 0, 2 ],
[ 0, 3 ],
[ 1, 2 ],
[ 1, 3 ],
[ 2, 3 ]
];

function LightProbeVolumeHelper( lightProbeVolume, size ) {

this.lightProbeVolume = lightProbeVolume;
this.lightProbeHelpers = [];
this.size = size === undefined ? 1 : size;
this.showProbes = true;
this.showCells = false;

var geometry = new BufferGeometry();
var material = new LineBasicMaterial( { color: 0xffffff } );

Line.call( this, geometry, material );

this.update();

}

LightProbeVolumeHelper.prototype = Object.create( Line.prototype );
LightProbeVolumeHelper.prototype.constructor = LightProbeVolumeHelper;

LightProbeVolumeHelper.prototype.update = function () {

var probeHelper;

// Remove old probe and volume helpers.

while ( this.lightProbeHelpers.length > 0 ) {

probeHelper = this.lightProbeHelpers.pop();
this.remove( probeHelper );
probeHelper.dispose();

}

var positionAttribute = this.geometry.getAttribute( 'position' );

if ( positionAttribute ) {

positionAttribute.dispose();
this.geometry.deleteAttribute( 'position' );

}

//

var probes = this.lightProbeVolume.probes;
var cells = this.lightProbeVolume.cells;

this.visible = probes.length > 0 && cells.length > 0;

if ( ! this.visible ) return;

// Create probe helpers.

if ( this.showProbes ) {

for ( var i = 0; i < probes.length; ++ i ) {

probeHelper = new LightProbeHelper( probes[ i ], this.size );

this.lightProbeHelpers.push( probeHelper );
this.add( probeHelper );

}

}

// Create cell helper.

if ( this.showCells ) {

var cellsTouched = {};
var positionArray = [];

for ( var i = 0; i < cells.length; ++ i ) {

for ( var j = 0; j < EDGES.length; ++ j ) {

var a = cells[ i ][ EDGES[ j ][ 0 ] ];
var b = cells[ i ][ EDGES[ j ][ 1 ] ];

if ( a < 0 || b < 0 ) continue;

if ( cellsTouched[ a + ':' + b ] ) continue;

probes[ a ].position.toArray( positionArray, positionArray.length );
probes[ b ].position.toArray( positionArray, positionArray.length );

cellsTouched[ a + ':' + b ] = true;
cellsTouched[ b + ':' + a ] = true;

}

}

this.geometry.setAttribute( 'position', new BufferAttribute( new Float32Array( positionArray ), 3 ) );

}

return this;

};

LightProbeVolumeHelper.prototype.dispose = function () {

this.geometry.dispose();
this.material.dispose();

var probeHelper;

while ( this.lightProbeHelpers.length > 0 ) {

probeHelper = this.lightProbeHelpers.pop();

this.remove( probeHelper );
probeHelper.dispose();

}

};

export { LightProbeVolumeHelper };
Loading