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Menu Structure
EtlamGit edited this page Dec 1, 2021
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File
- Open World => open a world from the default location
- Open => launch a directory browser to open an arbitrary located world
- Reload => reload current world
- Save PNG
- Exit
View
- Jump to Spawn => jump to the spawn point of a selected player
- Jump to Player => jump to current location or bed of a selected player
- Dimension => change Dimension (e.g. End, Overworld, Nether)
- Lighting
- Mob spawning
- Cave Mode
- Depth Shading
- Biome Colors
- Sea Ground Mode
- Single Layer
- Refresh => refresh the current view
Overlay
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Structure Overlays
- (automatically filled based on structures found in world)
-
Entity Overlays
- Passive => show Entities that are harmless to player
- Hostile => show Entities that attack the player
- Others => show all other types of Entities
- Items => show Items that are waiting to despawn
Search
- Search for Entity => open search dialog for Entities
- Search for Block => open search dialog for Blocks
Help
- About
- Settings => contains also the definition update
- Manage Definitions