Minecraft-compatible client and voxel engine using libgdx.
Radix was originally created so that I could learn OpenGL (although its since been moved from LWJGL to the more abstracted libgdx).
More recently the project has been transformed into an attempt to make a faster and cleaner Minecraft client (although I'm not sure if the cleaner part is quite there yet...).
- Join Minecraft servers
- Walk around
- Break blocks (creative, some survival support)
- Place blocks
- Render the world (greedy meshing, block/sunlight, fake AO)
- Chat