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Sentry-native is updated #9
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It now works in memory, without requiring to mmap the libraries again, which should make it work correctly on android when loading libraries directly from apk or appbundle files. The new code will keep track of readable memory maps and will translate read requests based on the offset of those memory maps, making sure that we actually can read whatever we are trying to read.
It looks like cmake is broken and builds ALL the targets when the parallel option is specified first, lol
Adds: * `sentry_value_new_exception` * `sentry_value_new_thread` * `sentry_value_new_stacktrace` * `sentry_event_add_exception` * `sentry_event_add_thread` Deprecates `sentry_event_value_add_stacktrace`
This replaces the former `sentry_shutdown`, which is being forwarded.
This should allow building on older macOS versions as well as running on older versions by fixing the usage of __builtin_available, and adding a different clock source for older macOS versions.
…#548) Previously, the `inproc` and `crashpad` (on linux) backends didn’t correctly reset their signal handlers when doing `reinstall_backend` (or multiple `init` calls for that matter). This has led to an infinite loop generating crashes. The fix now correctly unregisters the inproc/crashpad signal handlers, and adds an integration test using `reinstall_backend` to make sure we do not end up in an infinite loop. Co-authored-by: Mischa Alff <[email protected]>
This fixes compilation of breakpad for 32-bit systems
We have received a report that the `sentry_get_modules_list` on mac can deadlock when other code concurrently does a `dlopen` and thus invokes the `add_image` callback from a different thread. We shorten/split the locked blocks in order to avoid holding a lock in the `get_modules` function whenever the `add_image` function is being invoked possibly from other threads.
According to some docs, JVM/JNI stacks on Android can be as small as 32K, and our own sigaltstack is not much larger with 64K. Make sure to avoid large stack allocations as much as possible. We have especially seen the literal content of `/proc/self/maps` as well as formatted addresses inside corrupted release/environment attributes, which might point to overflows that write into a previously allocated release/environment string.
This is using the `process_vm_read` call to safely poke at random memory. It also makes sure to shim the libc provided call with a direct syscall for older Android devices.
Co-authored-by: Gerhard Herbert <[email protected]>
Co-authored-by: Andrei Muraru <[email protected]>
Caters better for newer cmake versions.
rulovic
approved these changes
Oct 25, 2021
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