#nGame
nGame is a bunch code snippets, classes and a half-baked screen manager for libgdx.
##Dependencies
*libGDX 1.5.3 *libGDX Controllers
##Instruction
You can either download the repo, pick some specific class or integrate the whole project as submodule.
###Git Submodule
Add ngame as submodule, in your projct folder exec:
git submodule [email protected]:n0iz/ngame.git
If you do a "git status" you should get something like:
´´´ $ git status On branch develop Changes to be committed: (use "git reset HEAD ..." to unstage)
modified: .gitmodules
new file: ngame
´´´
Now do a commit an you are fine.
For further reading about git submodules, see [Git-Tools-Submodules]: http://git-scm.com/book/en/v2/Git-Tools-Submodules.
###Project Setup To integrate nGame into your project as gradle module consider the following.
Add 'ngame' in settings.gradle:
include 'desktop', 'android', 'ios', 'html', 'core', 'ngame'
In build.gradle add:
project(":ngame") {
apply plugin: "java"
dependencies {
compile "com.badlogicgames.gdx:gdx:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-controllers:$gdxVersion"
compile fileTree(dir: 'libs', include: '*.jar')
}
}
In build.gradle core dependencies add:
dependencies {
...
compile project(":ngame")
}