This repository has been archived by the owner on Oct 22, 2024. It is now read-only.
EvoGUI v0.4.105
Thanks to the inimitable @Afforess via #66, the EvoGUI remote interface now has two extra features:
remote.call("EvoGUI", "has_remote_sensor", "sensor_name")
will returntrue
if the named sensor exists.remote.call("EvoGUI", "remove_remote_sensor", "sensor_name")
will delete the named sensor if it exists, and returntrue
if it did anything orfalse
if the sensor no longer existed.
Also, the remote.call("EvoGUI", "rebuild", player_name)
now actually completely recreates the named player's EvoGUI settings from scratch, allowing for recovery in case weird shit happens (as it occasionally does, particularly in development).