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This repository is for Godot's Addons to integrate natively AdMob to your Game Project without much configurations, with a beautiful UI and directly inside Godot Editor!

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Godot-AdMob-Editor-Plugin

This repository is for Godot's Addons to integrate natively AdMob to your Game Project without much configurations, with a beautiful UI and directly inside Godot Editor!

is pretty basic right now, but with time will be improved

Tutorial Video: https://youtu.be/ZnlH3INcAGs

Installation:

Please read this tutorial: https://docs.godotengine.org/pt_BR/stable/tutorials/plugins/editor/installing_plugins.html

Manual:

  1. Go to Tags of the project: https://github.com/Poing-Studios/Godot-AdMob-Editor-Plugin/tags
  2. Download and extract the .zip or .tar.gz
  3. Put the "addons/admob" folder which was extracted into your "res://addons" of your Game Project

Godot Asset Library:

  1. Find the Plugin AdMob then download and install
  2. Enable the Plugin: https://docs.godotengine.org/pt_BR/stable/tutorials/plugins/editor/installing_plugins.html#enabling-a-plugin

Usage:

After you installed, the Plugin will automaticly add an AutoLoad called MobileAds, this is the AdMob for Godot and you can call methods like: MobileAds.load_banner() to show a banner ad!

A example scene is here: res://addons/admob/develop/Example.tscn

To your plugin work, you need to download the AdMob Plugin here: https://github.com/Poing-Studios/Godot-AdMob-Android-iOS#readme

Signals:

signal initialization_complete(status, adapter_name)

signal consent_form_dismissed()
signal consent_status_changed(consent_status_message)
signal consent_form_load_failure(error_code, error_message)
signal consent_info_update_success(consent_status_message)
signal consent_info_update_failure(error_code, error_message)

signal banner_loaded()
signal banner_failed_to_load(error_code)
signal banner_opened()
signal banner_clicked()
signal banner_closed()
signal banner_recorded_impression()
signal banner_destroyed()

signal interstitial_failed_to_load(error_code)
signal interstitial_loaded()
signal interstitial_failed_to_show(error_code)
signal interstitial_opened()
signal interstitial_closed()

signal rewarded_ad_failed_to_load(error_code)
signal rewarded_ad_loaded()
signal rewarded_ad_failed_to_show(error_code)
signal rewarded_ad_opened()
signal rewarded_ad_closed()

signal rewarded_interstitial_ad_failed_to_load(error_code)
signal rewarded_interstitial_ad_loaded()
signal rewarded_interstitial_ad_failed_to_show(error_code)
signal rewarded_interstitial_ad_opened()
signal rewarded_interstitial_ad_closed()

signal user_earned_rewarded(currency, amount)

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This repository is for Godot's Addons to integrate natively AdMob to your Game Project without much configurations, with a beautiful UI and directly inside Godot Editor!

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