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fget
TimotheeGreg edited this page Aug 25, 2023
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This function was added to the API in version 0.80.
fget(sprite_id, flag) -> bool
- sprite_id : sprite index (0..511)
- flag : flag index to check (0..7)
- whether the flag was set (true/false)
Returns true
if the specified flag of the sprite is set. Each sprite has eight flags which can be used to store information or signal different conditions. For example, flag 0 might be used to indicate that the sprite is invisible, flag 6 might indicate that the sprite should be drawn scaled etc.
To set the value of sprite flags, see fset or the sprite editor advanced mode.
See also:
- fset (0.80)
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