-
Notifications
You must be signed in to change notification settings - Fork 60
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Mole Character Controller #128
Merged
Merged
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Test Coverage Results for : |
Test Coverage Results for : |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Description
Added a sample mole character controller that allows for movement in 3D space and climbing up and along walls/floors/overhangs.
KCCMovementEngine
to manage calls toKCCUtils
viaanother layer of abstraction to avoid having to duplicate
lots of code for player movement.
KCCStateMachine
to use the newly addedKCCMovementEngine
.OpenKCC.-.MoleScene.-.Windows.Mac.Linux.-.Unity.2021.3.11f1.Personal._DX11_.2023-01-16.13-40-07.mp4
How Has This Been Tested?
Tested mole character to ensure that the mole moves around as expected in 3D space locally.
Also verified that all adjustments to the KCC framework perform as expected.
Checklist