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An island management game based upon the Madingley Ecosystem Model, in which preserving a stable ecosystem is key.

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Ecosystem Game

This is a proof of concept for a game using the Madingley model developed by UN-WCMC - a complex, general ecosystem model that models interactions between terrestrial and aquatic lifeforms.

The game is intended to raise awareness about the impacts of human decisions on the environment and how ecosystems can change due to habitat loss, overexploitation, climate change and many other human influenced factors.

The game does not currently interface with the Madingley model, but instead a simplified ecosystem model that just simulates carnivore and herbivore populations, and the effects of human hunting ("harvesting") on them.

Installation and running

See backend/README.md and frontend/README.md for instructions. Both backend and frontend need to be running for the game to work.

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An island management game based upon the Madingley Ecosystem Model, in which preserving a stable ecosystem is key.

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