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kecerit edited this page Nov 12, 2021 · 4 revisions
  • status: incomplete (missing some of the widget description pages)
  • version: 7.x

Intro

Widgets are reusable user interface components that can be loaded dynamically. They serve multiple purposes. For example, they can display the values of a timer, the number of remaining rounds in a stage, the amount of monetary rewards gained by a player so far, etc. See below for a complete list.

List of Available Widgets

Game Utilities

Survey

  • Choice Table: creates a configurable table that reacts to user's clicks.
  • Choice Table Group: groups together and manage multiple choice tables.
  • Choice Manager: groups together and manage multiple choice-type widgets.
  • Custom Input: a custom text input form with automatic.
  • Custom Input Group: groups together and manage multiple custom inputs.
  • Feedback: a text-area form with character and word counting and other features.
  • Slider: a slider widget.
  • Email Form: input form for email with validation.
  • DropDown: creates a dropdown menu.

Measurements

  • Mood Gauge: measures mood.
  • SVO Gauge: measures Social Value Orientation (S.V.O.).
  • Risk Gauge: measures risk preferences.
  • SDO: measures Social Dominance Orientation (S.D.O).
  • GroupMalleability: measures perceptions of group membership' malleability.

General utilities

  • ContentBox: a simple box for content, useful to create widget steps, or to be used in surveys between questions.
  • Chat: builds a chat interface with different communication options.
  • Box Selector: builds a button that, if clicked, displays different options to chose from.

Debug

  • Debug Info: displays information about the state of the node instance.
  • Debug Wall: displays all incoming and outgoing messages and nodegame logs.

Available Widgets, but description still missing

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