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net: fix timeouts during long writes
Add updateWriteQueueSize which updates and returns queue size (net & tls). Make _onTimeout check whether an active write is ongoing and if so, call _unrefTimer rather than emitting a timeout event. Add http & https test that checks whether long-lasting (but active) writes timeout or can finish writing as expected. Backport-PR-URL: #16420 PR-URL: #15791 Fixes: #15082 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: Matteo Collina <[email protected]> Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Fedor Indutny <[email protected]>
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,80 @@ | ||
'use strict'; | ||
const common = require('../common'); | ||
const assert = require('assert'); | ||
const http = require('http'); | ||
|
||
// This test assesses whether long-running writes can complete | ||
// or timeout because the socket is not aware that the backing | ||
// stream is still writing. | ||
// To simulate a slow client, we write a really large chunk and | ||
// then proceed through the following cycle: | ||
// 1) Receive first 'data' event and record currently written size | ||
// 2) Once we've read up to currently written size recorded above, | ||
// we pause the stream and wait longer than the server timeout | ||
// 3) Socket.prototype._onTimeout triggers and should confirm | ||
// that the backing stream is still active and writing | ||
// 4) Our timer fires, we resume the socket and start at 1) | ||
|
||
const minReadSize = 250000; | ||
const serverTimeout = common.platformTimeout(500); | ||
let offsetTimeout = common.platformTimeout(100); | ||
let serverConnectionHandle; | ||
let writeSize = 3000000; | ||
let didReceiveData = false; | ||
// this represents each cycles write size, where the cycle consists | ||
// of `write > read > _onTimeout` | ||
let currentWriteSize = 0; | ||
|
||
const server = http.createServer(common.mustCall((req, res) => { | ||
const content = Buffer.alloc(writeSize, 0x44); | ||
|
||
res.writeHead(200, { | ||
'Content-Type': 'application/octet-stream', | ||
'Content-Length': content.length.toString(), | ||
'Vary': 'Accept-Encoding' | ||
}); | ||
|
||
serverConnectionHandle = res.socket._handle; | ||
res.write(content); | ||
res.end(); | ||
})); | ||
server.setTimeout(serverTimeout); | ||
server.on('timeout', () => { | ||
assert.strictEqual(didReceiveData, false, 'Should not timeout'); | ||
}); | ||
|
||
server.listen(0, common.mustCall(() => { | ||
http.get({ | ||
path: '/', | ||
port: server.address().port | ||
}, common.mustCall((res) => { | ||
const resume = () => res.resume(); | ||
let receivedBufferLength = 0; | ||
let firstReceivedAt; | ||
res.on('data', common.mustCallAtLeast((buf) => { | ||
if (receivedBufferLength === 0) { | ||
currentWriteSize = Math.max( | ||
minReadSize, | ||
writeSize - serverConnectionHandle.writeQueueSize | ||
); | ||
didReceiveData = false; | ||
firstReceivedAt = Date.now(); | ||
} | ||
receivedBufferLength += buf.length; | ||
if (receivedBufferLength >= currentWriteSize) { | ||
didReceiveData = true; | ||
writeSize = serverConnectionHandle.writeQueueSize; | ||
receivedBufferLength = 0; | ||
res.pause(); | ||
setTimeout( | ||
resume, | ||
serverTimeout + offsetTimeout - (Date.now() - firstReceivedAt) | ||
); | ||
offsetTimeout = 0; | ||
} | ||
}, 1)); | ||
res.on('end', common.mustCall(() => { | ||
server.close(); | ||
})); | ||
})); | ||
})); |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,87 @@ | ||
'use strict'; | ||
const common = require('../common'); | ||
if (!common.hasCrypto) | ||
common.skip('missing crypto'); | ||
const assert = require('assert'); | ||
const fixtures = require('../common/fixtures'); | ||
const https = require('https'); | ||
|
||
// This test assesses whether long-running writes can complete | ||
// or timeout because the socket is not aware that the backing | ||
// stream is still writing. | ||
// To simulate a slow client, we write a really large chunk and | ||
// then proceed through the following cycle: | ||
// 1) Receive first 'data' event and record currently written size | ||
// 2) Once we've read up to currently written size recorded above, | ||
// we pause the stream and wait longer than the server timeout | ||
// 3) Socket.prototype._onTimeout triggers and should confirm | ||
// that the backing stream is still active and writing | ||
// 4) Our timer fires, we resume the socket and start at 1) | ||
|
||
const minReadSize = 250000; | ||
const serverTimeout = common.platformTimeout(500); | ||
let offsetTimeout = common.platformTimeout(100); | ||
let serverConnectionHandle; | ||
let writeSize = 2000000; | ||
let didReceiveData = false; | ||
// this represents each cycles write size, where the cycle consists | ||
// of `write > read > _onTimeout` | ||
let currentWriteSize = 0; | ||
|
||
const server = https.createServer({ | ||
key: fixtures.readKey('agent1-key.pem'), | ||
cert: fixtures.readKey('agent1-cert.pem') | ||
}, common.mustCall((req, res) => { | ||
const content = Buffer.alloc(writeSize, 0x44); | ||
|
||
res.writeHead(200, { | ||
'Content-Type': 'application/octet-stream', | ||
'Content-Length': content.length.toString(), | ||
'Vary': 'Accept-Encoding' | ||
}); | ||
|
||
serverConnectionHandle = res.socket._handle; | ||
res.write(content); | ||
res.end(); | ||
})); | ||
server.setTimeout(serverTimeout); | ||
server.on('timeout', () => { | ||
assert.strictEqual(didReceiveData, false, 'Should not timeout'); | ||
}); | ||
|
||
server.listen(0, common.mustCall(() => { | ||
https.get({ | ||
path: '/', | ||
port: server.address().port, | ||
rejectUnauthorized: false | ||
}, common.mustCall((res) => { | ||
const resume = () => res.resume(); | ||
let receivedBufferLength = 0; | ||
let firstReceivedAt; | ||
res.on('data', common.mustCallAtLeast((buf) => { | ||
if (receivedBufferLength === 0) { | ||
currentWriteSize = Math.max( | ||
minReadSize, | ||
writeSize - serverConnectionHandle.writeQueueSize | ||
); | ||
didReceiveData = false; | ||
firstReceivedAt = Date.now(); | ||
} | ||
receivedBufferLength += buf.length; | ||
if (receivedBufferLength >= currentWriteSize) { | ||
didReceiveData = true; | ||
writeSize = serverConnectionHandle.writeQueueSize; | ||
receivedBufferLength = 0; | ||
res.pause(); | ||
setTimeout( | ||
resume, | ||
serverTimeout + offsetTimeout - (Date.now() - firstReceivedAt) | ||
); | ||
offsetTimeout = 0; | ||
} | ||
}, 1)); | ||
res.on('end', common.mustCall(() => { | ||
server.close(); | ||
})); | ||
})); | ||
})); |