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v8 4.6.85.31 typed array bug #4191
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Did you test this on most recent master branch (which has v8 4.7 now)? |
@mscdex you mean build node with v8 master version(which is 4.9 now)? |
Sorry, I was referring to the node master branch, which currently has v8 4.7. |
@mscdex I don't know how to, I can build node-master version and install but I still need node-gyp(so npm) and I can't build node module using node-gyp please let me know how to |
@mscdex sorry it seems same on 5.1.0 also I need to test more version |
I think this is exactly the ArrayBuffer problem because sometimes it shows or right in some part right result with C++ native program(with same source without v8 code) output using node v8 addon with UInt32Array buffer #1 and again, sometimes works fine |
and v8 conversion code is as below vector<unsigned int> rp = pg.getRetailPrices();
vector<unsigned int> up = pg.getUsedPrices();
Local<ArrayBuffer> rpBuffer = ArrayBuffer::New(isolate, rp.data(), (numOfMonth + 1)*sizeof(unsigned int));
Local<Uint32Array> rpArr = Uint32Array::New(rpBuffer, 0, numOfMonth + 1);
Local<ArrayBuffer> upBuffer = ArrayBuffer::New(isolate, up.data(), (numOfMonth + 1)*sizeof(unsigned int));
Local<Uint32Array> upArr = Uint32Array::New(upBuffer, 0, numOfMonth + 1);
Local<Object> obj = Object::New(isolate);
obj->Set(String::NewFromUtf8(isolate, "retailPrices"), rpArr);
obj->Set(String::NewFromUtf8(isolate, "usedPrices"), upArr);
args.GetReturnValue().Set(obj); [fixed formatting - bnoordhuis] |
How sure are you the bug isn't in your code? To me it looks like the |
Then how can the result be random only in a few elements and how can it be
|
@bnoordhuis and I provided raw reault also and it worked before |
Read up on undefined behavior; the memory backing the |
Yep I understand thx
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New in node 5.1.1
v8 version update is required for possible fix
https://code.google.com/p/v8/issues/detail?id=4600&can=4&colspec=ID%20Type%20Status%20Priority%20Owner%20Summary%20HW%20OS%20Area%20Stars
It was fine until node 5.0.0, I'm not sure about 5.1.0
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