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@REM Build for Visual Studio compiler. Run your copy of vcvars32.bat or vcvarsall.bat to setup command-line compiler. | ||
@set OUT_DIR=Debug | ||
@set OUT_EXE=example_win32_opengl2 | ||
@set INCLUDES=/I..\.. /I..\..\backends | ||
@set SOURCES=main.cpp ..\..\backends\imgui_impl_opengl2.cpp ..\..\backends\imgui_impl_win32.cpp ..\..\imgui*.cpp | ||
@set LIBS=opengl32.lib | ||
mkdir %OUT_DIR% | ||
cl /nologo /Zi /MD %INCLUDES% /D UNICODE /D _UNICODE %SOURCES% /Fe%OUT_DIR%/%OUT_EXE%.exe /Fo%OUT_DIR%/ /link %LIBS% |
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examples/example_win32_opengl2/example_win32_opengl2.vcxproj
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|Win32"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Debug|x64"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|Win32"> | ||
<Configuration>Release</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|x64"> | ||
<Configuration>Release</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
</ItemGroup> | ||
<PropertyGroup Label="Globals"> | ||
<ProjectGuid>{BCBD1AF7-9365-47A0-BFE6-6D4E1994BD4D}</ProjectGuid> | ||
<RootNamespace>example_win32_opengl2</RootNamespace> | ||
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<CharacterSet>Unicode</CharacterSet> | ||
<PlatformToolset>v110</PlatformToolset> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<CharacterSet>Unicode</CharacterSet> | ||
<PlatformToolset>v110</PlatformToolset> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
<PlatformToolset>v110</PlatformToolset> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
<PlatformToolset>v110</PlatformToolset> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||
<ImportGroup Label="ExtensionSettings"> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<PropertyGroup Label="UserMacros" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<OutDir>$(ProjectDir)$(Configuration)\</OutDir> | ||
<IntDir>$(ProjectDir)$(Configuration)\</IntDir> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<OutDir>$(ProjectDir)$(Configuration)\</OutDir> | ||
<IntDir>$(ProjectDir)$(Configuration)\</IntDir> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<OutDir>$(ProjectDir)$(Configuration)\</OutDir> | ||
<IntDir>$(ProjectDir)$(Configuration)\</IntDir> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<OutDir>$(ProjectDir)$(Configuration)\</OutDir> | ||
<IntDir>$(ProjectDir)$(Configuration)\</IntDir> | ||
</PropertyGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<ClCompile> | ||
<WarningLevel>Level4</WarningLevel> | ||
<Optimization>Disabled</Optimization> | ||
<AdditionalIncludeDirectories>..\..;..\..\backends;</AdditionalIncludeDirectories> | ||
</ClCompile> | ||
<Link> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | ||
<AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||
<SubSystem>Console</SubSystem> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<ClCompile> | ||
<WarningLevel>Level4</WarningLevel> | ||
<Optimization>Disabled</Optimization> | ||
<AdditionalIncludeDirectories>..\..;..\..\backends;</AdditionalIncludeDirectories> | ||
</ClCompile> | ||
<Link> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | ||
<AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||
<SubSystem>Console</SubSystem> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<ClCompile> | ||
<WarningLevel>Level4</WarningLevel> | ||
<Optimization>MaxSpeed</Optimization> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<AdditionalIncludeDirectories>..\..;..\..\backends;</AdditionalIncludeDirectories> | ||
<BufferSecurityCheck>false</BufferSecurityCheck> | ||
</ClCompile> | ||
<Link> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | ||
<AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||
<SubSystem>Console</SubSystem> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<ClCompile> | ||
<WarningLevel>Level4</WarningLevel> | ||
<Optimization>MaxSpeed</Optimization> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<AdditionalIncludeDirectories>..\..;..\..\backends;</AdditionalIncludeDirectories> | ||
<BufferSecurityCheck>false</BufferSecurityCheck> | ||
</ClCompile> | ||
<Link> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | ||
<AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||
<SubSystem>Console</SubSystem> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemGroup> | ||
<ClCompile Include="..\..\imgui.cpp" /> | ||
<ClCompile Include="..\..\imgui_demo.cpp" /> | ||
<ClCompile Include="..\..\imgui_draw.cpp" /> | ||
<ClCompile Include="..\..\imgui_tables.cpp" /> | ||
<ClCompile Include="..\..\imgui_widgets.cpp" /> | ||
<ClCompile Include="..\..\backends\imgui_impl_opengl2.cpp" /> | ||
<ClCompile Include="..\..\backends\imgui_impl_win32.cpp" /> | ||
<ClCompile Include="main.cpp" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="..\..\imconfig.h" /> | ||
<ClInclude Include="..\..\imgui.h" /> | ||
<ClInclude Include="..\..\imgui_internal.h" /> | ||
<ClInclude Include="..\..\backends\imgui_impl_opengl2.h" /> | ||
<ClInclude Include="..\..\backends\imgui_impl_win32.h" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="..\..\misc\natvis\imgui.natvis" /> | ||
<None Include="..\README.txt" /> | ||
</ItemGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||
<ImportGroup Label="ExtensionTargets"> | ||
</ImportGroup> | ||
</Project> |
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examples/example_win32_opengl2/example_win32_opengl2.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup> | ||
<Filter Include="sources"> | ||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> | ||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> | ||
</Filter> | ||
<Filter Include="imgui"> | ||
<UniqueIdentifier>{a82cba23-9de0-45c2-b1e3-2eb1666702de}</UniqueIdentifier> | ||
</Filter> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="main.cpp"> | ||
<Filter>sources</Filter> | ||
</ClCompile> | ||
<ClCompile Include="..\..\imgui.cpp"> | ||
<Filter>imgui</Filter> | ||
</ClCompile> | ||
<ClCompile Include="..\..\imgui_demo.cpp"> | ||
<Filter>imgui</Filter> | ||
</ClCompile> | ||
<ClCompile Include="..\..\imgui_draw.cpp"> | ||
<Filter>imgui</Filter> | ||
</ClCompile> | ||
<ClCompile Include="..\..\imgui_widgets.cpp"> | ||
<Filter>imgui</Filter> | ||
</ClCompile> | ||
<ClCompile Include="..\..\backends\imgui_impl_win32.cpp"> | ||
<Filter>sources</Filter> | ||
</ClCompile> | ||
<ClCompile Include="..\..\backends\imgui_impl_opengl2.cpp"> | ||
<Filter>sources</Filter> | ||
</ClCompile> | ||
<ClCompile Include="..\..\imgui_tables.cpp"> | ||
<Filter>imgui</Filter> | ||
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<ClInclude Include="..\..\imconfig.h"> | ||
<Filter>imgui</Filter> | ||
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<ClInclude Include="..\..\imgui.h"> | ||
<Filter>imgui</Filter> | ||
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<ClInclude Include="..\..\imgui_internal.h"> | ||
<Filter>imgui</Filter> | ||
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<Filter>sources</Filter> | ||
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<Filter>sources</Filter> | ||
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