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Add a rank based bonus for blocked pawns.
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Fix for overevaluated blocked pawns on the 5th and 6th rank.
This is a rewrite of the original idea that uses only two parameters.
Thanks to rocky640 for pointing this out.

STC:
LLR: 2.94 (-2.94,2.94) {-0.50,1.50}
Total: 50800 W: 9707 L: 9446 D: 31647
Ptnml(0-2): 831, 5851, 11822, 6018, 878
https://tests.stockfishchess.org/tests/view/5f00b4f359f6f03532894304

LTC:
LLR: 2.93 (-2.94,2.94) {0.25,1.75}
Total: 52064 W: 6477 L: 6167 D: 39420
Ptnml(0-2): 331, 4628, 15834, 4878, 361
https://tests.stockfishchess.org/tests/view/5f0115fe59f6f03532894345

closes #2794

Bench: 4882833
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locutus2 authored and vondele committed Jul 6, 2020
1 parent c5b2a92 commit 7225d25
Showing 1 changed file with 6 additions and 0 deletions.
6 changes: 6 additions & 0 deletions src/pawns.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -38,6 +38,9 @@ namespace {
constexpr Score WeakLever = S( 0, 56);
constexpr Score WeakUnopposed = S(13, 27);

// Bonus for blocked pawns at 5th or 6th rank
constexpr Score BlockedPawn[2] = { S(-10, -3), S(-3, 3) };

constexpr Score BlockedStorm[RANK_NB] = {
S(0, 0), S(0, 0), S(76, 78), S(-10, 15), S(-7, 10), S(-4, 6), S(-1, 2)
};
Expand Down Expand Up @@ -169,6 +172,9 @@ namespace {
if (!support)
score -= Doubled * doubled
+ WeakLever * more_than_one(lever);

if (blocked && r > RANK_4)
score += BlockedPawn[r-4];
}

return score;
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