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Rotating symmetric patterns with increasing skipsize #574
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Congratulations nicely done. I like the idea! |
Patch did not pass any SPRT test at LTC. All have been aborted, with results far from clear: http://tests.stockfishchess.org/tests/view/567a4bb30ebc592d552a43d2 http://tests.stockfishchess.org/tests/view/567bf2b90ebc592d552a4439 http://tests.stockfishchess.org/tests/view/568796af0ebc59265a4acee6 |
Definitely one of the best patches of the recent times. I think this will be a reference also for people implementing lazy SMP and should be addressed in chessprogramming.wikispaces.com once merged in. |
@lucasart: Agreed. This test series is a model example about how not to run tests. I think we could even treat this as a simplification, but we should at least prove that this does not regress at LTC. I'll schedule a test for this. |
Here is a possible way of coding this using smaller arrays. Not tested.
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I have an alternative proposal for this patch. The map would then be:
{6, 0, 0, 1, 0, 1, 1}, // then the heterogeneous patterns |
@ceebo nice, thanks for the idea. I am not sure it is clearer the concept On Tue, Jan 19, 2016 at 12:18 PM, ceebo [email protected] wrote:
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I think your patch is ice because is uniform and with the same logic On Tue, Jan 19, 2016 at 3:05 PM, Guenther Demetz [email protected]
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@mcostalba From a certain point of view one could argue that the new version is admittedly more complex but still straightforward: we always put in first the symmetric patterns and then the assymetric ones before proceeding to the next pattern length. Patterns of length 2 and 4 simply cannot provide useful assymetric patterns, that's a characteristic which begins with pattern length 6. |
@zamar |
@mstembera: Thanks for pointing this out. Test restarted with correct bounds! Oh my... This test is really the unlucky one... |
It passed. So we are finally ready to commit this! |
Great! On Sun, Jan 24, 2016 at 1:50 PM, Joona Kiiski [email protected]
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Louis Zulli reported that Stockfish suffers from very occasional hangs with his 20 cores machine. Careful SMP debugging revealed that this was caused by "a ghost split point slave", where thread was marked as a split point slave, but wasn't actually working on it. The only logical explanation for this was double booking, where due to SMP race, the same thread is booked for two different split points simultaneously. Due to very intermittent nature of the problem, we can't say exactly how this happens. The current handling of Thread specific variables is risky though. Volatile variables are in some cases changed without spinlock being hold. In this case standard doesn't give us any kind of guarantees about how the updated values are propagated to other threads. We resolve the situation by enforcing very strict locking rules: - Values for key thread variables (splitPointsSize, activeSplitPoint, searching) can only be changed when the thread specific spinlock is held. - Structural changes for splitPoints[] are only allowed when the thread specific spinlock is held. - Thread booking decisions (per split point) can only be done when the thread specific spinlock is held. With these changes hangs didn't occur anymore during 2 days torture testing on Zulli's machine. We probably have a slight performance penalty in SMP mode due to more locking. STC (7 threads): ELO: -1.00 +-2.2 (95%) LOS: 18.4% Total: 30000 W: 4538 L: 4624 D: 20838 However stability is worth more than 1-2 ELO points in this case. No functional change Resolves official-stockfish#422 Scales the endgame score by the number of pawns. Credits goes also to Stephane Nicolet for his great idea of scaling by pawns. STC: LLR: 2.95 (-2.94,2.94) [0.00,5.00] Total: 9994 W: 1929 L: 1760 D: 6305 LTC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 11240 W: 1789 L: 1626 D: 7825 bench 7298564 Resolves official-stockfish#423 Remove unnecessary generation check in TT save Checking for generation is unnecessary because if the key matches then the entry was probed and refreshed earlier. STC 2MB LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 57391 W: 10671 L: 10613 D: 36107 http://tests.stockfishchess.org/tests/view/55ef59fa0ebc5976a2d6da5d LTC 8MB LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 60732 W: 9260 L: 9199 D: 42273 http://tests.stockfishchess.org/tests/view/55ef8fe60ebc5976a2d6da6b STC 16MB LLR: 2.95 (-2.94,2.94) [-4.00,0.00] Total: 23443 W: 4369 L: 4293 D: 14781 http://tests.stockfishchess.org/tests/view/55ef8fe60ebc5976a2d6da6b No functional change Resolves official-stockfish#427 Reduce writes in TT::probe(). Only refresh TT entry when it's really necessary. This should give a small speed boost for some machines. And it's a risk-free change. No functional change. Resolves official-stockfish#429 Refine ranks and increase resulting bonus. STC: LLR: 2.94 (-2.94,2.94) [0.00,4.00] Total: 272379 W: 51773 L: 50658 D: 169948 LTC: LLR: 3.06 (-2.94,2.94) [0.00,4.00] Total: 41504 W: 6555 L: 6273 D: 28676 bench: 7658406 Resolves official-stockfish#430 Simplify outposts This outpost simplification removes a number of unnecessary if statements. No functional change, but maybe I want to test it anyway. Fix build errors revert Rework lock protecting When changing 'search' and 'splitPointsSize' we have to use thread locks, not split point ones, because can_join() is called under the formers. Verified succesfully with 24 hours toruture tests with 20 cores machine by Louis Zulli: it does not hangs. Verifyed for no regressions with STC, 7 threads: LLR: 2.94 (-2.94,2.94) [-3.00,1.00] Total: 52804 W: 8159 L: 8087 D: 36558 No functional change. Bonus for checking moves STC: LLR: 2.97 (-2.94,2.94) [0.00,5.00] Total: 14531 W: 2765 L: 2576 D: 9190 LTC: LLR: 3.20 (-2.94,2.94) [0.00,5.00] Total: 52518 W: 8107 L: 7782 D: 36629 Bench: 7556477 Resolves official-stockfish#435 File based passed pawn bonus Add file based bonus for passed pawns. Values tuned by SPSA. STC: LLR: 3.33 (-2.94,2.94) [0.00,5.00] Total: 36889 W: 6805 L: 6507 D: 23577 LTC: LLR: 2.97 (-2.94,2.94) [0.00,5.00] Total: 32301 W: 5101 L: 4858 D: 22342 Bench: 8073614 Resolves official-stockfish#436 Run PVS-STUDIO analyzer Fix issues after a run of PVS-STUDIO analyzer. Mainly false positives but warnings are anyhow useful to point out not very readable code. Noteworthy is the memset() one, where PVS prefers ss-2 instead of stack. This is because memeset() could be optimized away by the compiler when using 'stack', due to stack being a local variable no more used after memset. This should normally not happen, but when it happens it leads to very sublte and difficult to find bug, so better to be safe than sorry. No functional change. Fix a comment in TTEntry::save Comment was slightly incorrect. No functional change. Add Trevis CI support Add Travis CI support to GitHub repo. After every push to master, Travis will build the sources directly from GitHub repo according to .travis.yml and verify everything is ok. No functional change. Remove queen threat evaluation Threats by queen seem to be worthless. STC: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 13627 W: 2607 L: 2473 D: 8547 LTC: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 19146 W: 2950 L: 2827 D: 13369 Bench: 8222484 Resolves official-stockfish#439 Tuning of assorted values Passed STC LLR: 2.96 (-2.94,2.94) [0.00,4.00] Total: 45401 W: 8590 L: 8274 D: 28537 Passed LTC LLR: 2.96 (-2.94,2.94) [0.00,4.00] Total: 36089 W: 5589 L: 5331 D: 25169 Bench: 8397672 Resolves official-stockfish#445 Travis CI: add clang and osx Extend builds to clang and osx platforms. And check bench numbers. No functional change. Travis CI: add gcc 4.8 for osx This setup was still missing. Suggested by Stéphane Nicolet. No functional change. Retire rook contact checks STC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 34114 W: 6363 L: 6265 D: 21486 LTC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 61776 W: 9349 L: 9289 D: 43138 LTC (after rebasing): LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 15261 W: 2343 L: 2214 D: 10704 Bench: 7523382 Resolves official-stockfish#442 Combination of two ideas: Apply bonus for the prior CMH that caused a fail low. Balance Stats: CMH and History bonuses are updated differently. This eliminates the "fudge" factor weight when scoring moves. Also eliminated discontinuity in the gravity history stat formula. (i.e. stat scores will no longer inverse when depth exceeds 22) STC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 21802 W: 4107 L: 3887 D: 13808 LTC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 46036 W: 7046 L: 6756 D: 32234 Bench: 7677367 Asymmetry bonus for the attacking side Use asymmetry in the position (king separation, pawn structure) to compute an "initiative bonus" for the attacking side. Passed STC: LLR: 2.95 (-2.94,2.94) [0.00,5.00] Total: 14563 W: 2826 L: 2636 D: 9101 And LTC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 14363 W: 2317 L: 2141 D: 9905 Bench: 8116244 Resolves official-stockfish#462 Lazy SMP Start all threads searching on root position and use only the shared TT table as synching scheme. It seems this scheme scales better than YBWC for high number of threads. Verified for nor regression at STC 3 threads LLR: -2.95 (-2.94,2.94) [-3.00,1.00] Total: 40232 W: 6908 L: 7130 D: 26194 Verified for nor regression at LTC 3 threads LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 28186 W: 3908 L: 3798 D: 20480 Verified for nor regression at STC 7 threads LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 3607 W: 674 L: 526 D: 2407 Verified for nor regression at LTC 7 threads LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 4235 W: 671 L: 528 D: 3036 Tested with fixed games at LTC with 20 threads ELO: 44.75 +-7.6 (95%) LOS: 100.0% Total: 2069 W: 407 L: 142 D: 1520 Tested with fixed games at XLTC (120secs) with 20 threads ELO: 28.01 +-6.7 (95%) LOS: 100.0% Total: 2275 W: 349 L: 166 D: 1760 Original patch of mbootsector, with additional work from Ivan Ivec (log formula), Joerg Oster (id loop simplification) and Marco Costalba (assorted formatting and rework). Bench: 8116244 Almost passed tuning attempts Collect and give a second try to some almost passed tuning attempts and one-line tweaks from the last month. Passed STC LLR: 3.07 (-2.94,2.94) [0.00,4.00] Total: 15124 W: 2974 L: 2756 D: 9394 And LTC LLR: 2.95 (-2.94,2.94) [0.00,4.00] Total: 21577 W: 3507 L: 3289 D: 14781 Bench: 8855226 Resolves official-stockfish#464 Update authors Fishtest is a key factor of SF success. Thanks to Fishtest we have not only greately improved ELO but, even more important, we have enabled a kind of joint development and testing that it is the herat of on open source project like SF. Open sourcing is not just about open code, it is about commuity development. In case of a chess engine this has never been possible before due to missing a strong and strict testing environment that allows many people to contribute in a safe and coordinate way. Fishtest is a new way of developing chess engines, something that has never exsisted before. No functional change. History pruning Prune moves with negative History and CMH scores at low depth. STC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 24182 W: 4672 L: 4439 D: 15071 LTC: LLR: 2.97 (-2.94,2.94) [0.00,5.00] Total: 12579 W: 1959 L: 1792 D: 8828 bench: 8907701 Simplify threats Using less parameters and code to compute Threats Includes also a few spacing edits. Run as a simplification. Passed STC 10+0.1 LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 18879 W: 3725 L: 3600 D: 11554 Passed LTC 60+0.4 LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 74116 W: 11001 L: 10958 D: 52157 bench: 8004751 Cleanup history stats And other assorted trivia. No functional change. KRPPKRP endgame: Simplify ugly switch statement No functional change Resolves official-stockfish#470 Use atomics instead of volatile Rely on well defined behaviour for message passing, instead of volatile. Three versions have been tested, to make sure this wouldn't cause a slowdown on any platform. v1: Sequentially consistent atomics No mesurable regression, despite the extra memory barriers on x86. Even with 15 threads and extreme time pressure, both acting as a magnifying glass: threads=15, tc=2+0.02 ELO: 2.59 +-3.4 (95%) LOS: 93.3% Total: 18132 W: 4113 L: 3978 D: 10041 threads=7, tc=2+0.02 ELO: -1.64 +-3.6 (95%) LOS: 18.8% Total: 16914 W: 4053 L: 4133 D: 8728 v2: Acquire/Release semantics This version generates no extra barriers for x86 (on the hot path). As expected, no regression either, under the same conditions: threads=15, tc=2+0.02 ELO: 2.85 +-3.3 (95%) LOS: 95.4% Total: 19661 W: 4640 L: 4479 D: 10542 threads=7, tc=2+0.02 ELO: 0.23 +-3.5 (95%) LOS: 55.1% Total: 18108 W: 4326 L: 4314 D: 9468 As suggested by Joona, another test at LTC: threads=15, tc=20+0.05 ELO: 0.64 +-2.6 (95%) LOS: 68.3% Total: 20000 W: 3053 L: 3016 D: 13931 v3: Final version: SeqCst/Relaxed threads=15, tc=10+0.1 ELO: 0.87 +-3.9 (95%) LOS: 67.1% Total: 9541 W: 1478 L: 1454 D: 6609 Resolves official-stockfish#474 Some code and comment cleanup - Remove all references to split points - Some grammar and spelling fixes No Functional change Resolves official-stockfish#478 Reduce variation in rootDepth between different threads Reduce the variation in Root Depth between different threads. This prevents threads from searching at a depth much higher than Main Thread. Performed well at STC 24 Threads: ELO: 3.44 +-3.8 (95%) LOS: 96.1% Total: 10000 W: 1627 L: 1528 D: 6845 And LTC 24 Threads LLR: 1.43 (-2.94,2.94) [0.00,4.00] Total: 3804 W: 500 L: 420 D: 2884 ELO : +7.31 p-value: 73.16% Passed no regression at STC 3 Threads: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 40457 W: 7148 L: 7060 D: 26249 And LTC 3 Threads: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 17704 W: 2489 L: 2364 D: 12851 Raising a pull request early as 24 Thread tests are very expensive and this is clearly a positive gain at high thread counts and high time controls. The change is a small parameter tweak with no additional logic. No functional change for single thread mode. Resolves official-stockfish#481 New History Bonus Formula bonus = d^2 + d - 1 Bench: 8639247 Resolves official-stockfish#484 Assorted trivia in search.cpp The only interesting change is the moving of stack[MAX_PLY+4] back to its original position in id_loop (now renamed Thread::search). No functional change. Pick bestmove from the deepest thread. STC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 26930 W: 4441 L: 4214 D: 18275 LTC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 7783 W: 1017 L: 876 D: 5890 No functional change in single thread mode Resolves official-stockfish#485 Get rid of timer thread Unfortunately std::condition_variable::wait_for() is not accurate in general case and the timer thread can wake up also after tens or even hundreds of millisecs after time has elapsded. CPU load, process priorities, number of concurrent threads, even from other processes, will have effect upon it. Even official documentation says: "This function may block for longer than timeout_duration due to scheduling or resource contention delays." So retire timer and use a polling scheme based on a local thread counter that counts search() calls and a small trick to keep polling frequency constant, independently from the number of threads. Tested for no regression at very fast TC 2+0.05 th 7: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 32969 W: 6720 L: 6620 D: 19629 TC 2+0.05 th 1: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 7765 W: 1917 L: 1765 D: 4083 And at STC TC, both single thread LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 15587 W: 3036 L: 2905 D: 9646 And with 7 threads LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 8149 W: 1367 L: 1227 D: 5555 bench: 8639247 Ensure that rootDepth < DEPTH_MAX Indeed, if we use a depth >= DEPTH_MAX, we start having negative depth in the TT (due to int8_t cast). No functional change in single thread mode Resolves official-stockfish#490 Avoid friend operator<<(os, pos) does not need to access any private members of pos. No functional change. Resolves official-stockfish#492 Fix broken UCI 'wait for stop' When we reach the maximum depth, we can finish the search without a raise of Signals.stop. However, if we are pondering or in an infinite search, the UCI protocol states that we shouldn't print the best move before the GUI sends a "stop" or "ponderhit" command. It was broken by lazy smp. Fix it by moving the stopping of the threads after waiting for GUI. No functional change. Retire ThreadBase Now that we don't have anymore TimerThread, there is no need of this long class hierarchy. Also assorted reformatting while there. To verify no regression, passed at STC with 7 threads: LLR: 2.97 (-2.94,2.94) [-5.00,0.00] Total: 30990 W: 4945 L: 4942 D: 21103 No functional change. Bonus for reachable outpost Give a bonus for outpost squares which in reach of a bishop or knight. STC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 22725 W: 4570 L: 4339 D: 13816 LTC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 15019 W: 2333 L: 2157 D: 10529 Bench: 8503181 Resolves official-stockfish#495 Do not conceal the invocation of the benchmark program It is better to be able to see what arguments it is being called with. No functional change Resolves official-stockfish#497 History Pruning: Don't prune the main killer move. Also increased pruned depth to 4. STC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 23380 W: 4581 L: 4350 D: 14449 LTC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 28934 W: 4329 L: 4105 D: 20500 Bench: 8369743 Resolves official-stockfish#498 Rewrite how threads are spawned Instead of creating a running std::thread and returning, wait in Thread c'tor that the native thread of execution goes to sleep in idle_loop(). In this way we can simplify how search is started, because when main thread is idle we are sure also all other threads will be idle, in any case, even at thread creation and startup. After lazy smp went in, we can simpify and rewrite a lot of logic that is now no more needed. This is hopefully the final big cleanup. Tested for no regression at 5+0.1 with 3 threads: LLR: 2.95 (-2.94,2.94) [-5.00,0.00] Total: 17411 W: 3248 L: 3198 D: 10965 No functional change. Fix TT comment and static_assert() Comment is based on a misunderstanding of what unaligned memory access is. Here is an article that explains it very clearly: https://www.kernel.org/doc/Documentation/unaligned-memory-access.txt No matter how we define TTEntry or TTCluster, there will never be any unaligned memory access. This is because the complier knows the alignment rules, and does the necessary adjustments to make sure unaligned memory access does not occur. The issue being adressed here has nothing to do with unaligned memory access. It is about cache performance. In order to achieve best cache performance: - we prefetch the cacheline as soon as possible. - we ensure that TT clusters do not spread across two cachelines. If they did, we would need to prefetch 2 cachelines, which could hurt cache performance. Therefore the true conditions to achieve this are: 1/ start adress of TT is cache line aligned. void TranspositionTable::resize() enforces this. 2/ TT cluster size should *divide* the cache line size. Currently, we pack 2 clusters per cache lines. It used to be 1 before "TT sardines". Does not matter what the ratio is, all we want is to fit an integer number of clusters per cache line. No functional change. Resolves official-stockfish#506 Clean up RootMove less operator This is used by std::stable_sort() to sort moves from highest score to lowest score. 1) The comment is incorrect since highest to lowest means descending. 2) It's more natural to implement a less operator using another less operator rather than a greater operator. No functional change. Resolves official-stockfish#504 Allow cross compilation of Windows binaries on a Linux system that are PGO, LTO, and statically linked. Credit: [email protected] No functional change Resolves official-stockfish#505 Revert "Allow cross compilation of Windows binaries on a Linux system" This reverts commit 388630a. Confuses fishtest build system Introduce new Threats weights = {350, 256} Raise the midgame threats weight by 37%. Passed STC: LLR: 2.95 (-2.94,2.94) [0.00,4.00] Total: 8165 W: 1675 L: 1487 D: 5003 and LTC: LLR: 2.95 (-2.94,2.94) [0.00,4.00] Total: 28181 W: 4141 L: 3912 D: 20128 Bench: 7824961 Resolves official-stockfish#512 Proper Makefile for cross compiling 64 or 32 bit PGO + LTO + static Windows binaries under Linux. No functional change Resolves official-stockfish#511 Simplify outpost code Also inline defintions of SpaceMask and CenterBindMask. Verified from assembly that compiler computes the values at compile time, so it is also theoretical faster. While there factor out scale factor evaluation. No functional change. New Tuned Weights More accurate evaluation weights Performed better at STC LLR: 1.32 (-2.94,2.94) [0.00,4.00] Total: 190043 W: 37433 L: 36675 D: 115935 Passed LTC LLR: 2.95 (-2.94,2.94) [0.00,4.00] Total: 30157 W: 4540 L: 4303 D: 21314 Bench: 9264977 Resolves official-stockfish#515 Fix MultiPv and Skill in SMP. 7 threads, 5+0.1: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 55460 W: 9665 L: 9601 D: 36194 No functional change in normal playing mode Simplify time management and fix 'ponder on' bug Simplify time management code by removing hard stops for unchanging first root moves. Search is now stopped earlier at the end iteration if it did not have fail-lows at root. This simplification also fixes pondering bug. Ponder flag was true by default and cutechess-cli doesn't change it to false even though no pondering is possible. Fix the issue by setting the default value of 'Ponder' flag to false. 10+0.1: ELO: 3.51 +-3.0 (95%) LOS: 99.0% Total: 20000 W: 3898 L: 3696 D: 12406 40+0.4: ELO: 1.39 +-2.7 (95%) LOS: 84.7% Total: 20000 W: 3104 L: 3024 D: 13872 60+0.06: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 37231 W: 5333 L: 5236 D: 26662 Stopped run at 100+1: LLR: 1.09 (-2.94,2.94) [-3.00,1.00] Total: 37253 W: 4862 L: 4856 D: 27535 Resolves official-stockfish#523 Fixes official-stockfish#510 Threats retuned STC: LLR: 2.96 (-2.94,2.94) [0.00,4.00] Total: 45239 W: 8913 L: 8591 D: 27735 LTC: LLR: 2.95 (-2.94,2.94) [0.00,4.00] Total: 21046 W: 3200 L: 2989 D: 14857 Bench: 8012530 Resolves official-stockfish#526 Fix easy move bug in SMP mode Fix a bug where we could stop the search after only 10% of time used due to a matching easy move but later switch to a different move that was never pre-screened as easy due to SMP thread select. STC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 27227 W: 4910 L: 4800 D: 17517 LTC: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 40368 W: 5826 L: 5733 D: 28809 Resolves official-stockfish#521 Distinct iteration paths for Lazy SMP threads STC 5+0.1, threads 7 LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 6026 W: 1047 L: 901 D: 4078 LTC: 20+0.2, threads 7 LLR: 2.95 (-2.94,2.94) [0.00,5.00] Total: 19739 W: 2910 L: 2721 D: 14108 STC 5+0.1, threads 20 LLR: 2.95 (-2.94,2.94) [0.00,5.00] Total: 2493 W: 462 L: 331 D: 1700 LTC 30+0.3, threads 20 ELO: 8.86 +-3.7 (95%) LOS: 100.0% Total: 8000 W: 1076 L: 872 D: 6052 Bench: 8012530 Resolves official-stockfish#525 Remove unused field SearchStack::ttMove No functional change Resolves official-stockfish#533 Remove killer move conditions from LMR STC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 8459 W: 1619 L: 1477 D: 5363 LTC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 32239 W: 4404 L: 4299 D: 23536 Bench: 7597031 Resolves official-stockfish#534 New mobility bonus Tuned the global mobility factor for each piece, as well as some +- delta, The master mobility factor was {266,334} and tuning gave {267, 362} +S(-2,-2) for the Knight {249, 328} +S( 0,-2) for the Bishop {298, 353} +S(1,1) for the Rook {265, 358} +S(2,-1) for the Queen Passed STC LLR: 2.95 (-2.94,2.94) [0.00,4.00] Total: 49402 W: 9367 L: 9037 D: 30998 and LTC LLR: 2.97 (-2.94,2.94) [0.00,5.00] Total: 26831 W: 3871 L: 3658 D: 19302 Bench: 8355485 Resolves official-stockfish#536 Remove another unnecessary Search::Stack field No functional change Resolves official-stockfish#535 Fix compiling of 32 bit binary on 64-bit Windows Two versions of mingw-w64 (targeting Win64 and Win32) can be installed on Windows too. No functional change Resolves official-stockfish#532 Revert "Fix compiling of 32 bit binary on 64-bit Windows" This reverts commit 1e8836d Broken compile on mingw under Windows: Config: debug: 'yes' optimize: 'yes' arch: 'i386' bits: '32' prefetch: 'yes' bsfq: 'no' popcnt: 'no' sse: 'yes' pext: 'no' Flags: CXX: i686-w64-mingw32-c++ CXXFLAGS: -Wall -Wcast-qual -fno-exceptions -fno-rtti -std=c++11 -Wextra -Wshadow -g -O3 -msse LDFLAGS: -static Testing config sanity. If this fails, try 'make help' ... mingw32-make[1]: Leaving directory 'C:/stockfish/src' c:/MinGw/bin/mingw32-make ARCH=x86-32 COMP=mingw all mingw32-make[1]: Entering directory 'C:/stockfish/src' sh: C:\Program: No such file or directory i686-w64-mingw32-c++ -Wall -Wcast-qual -fno-exceptions -fno-rtti -std=c++11 -Wextra -Wshadow -g -O3 -msse -c -o benchmark.o benchmark.cpp <builtin>: recipe for target 'benchmark.o' failed process_begin: CreateProcess(NULL, i686-w64-mingw32-c++ -Wall -Wcast-qual -fno-exceptions -fno-rtti -std=c++11 -Wextra -Wshadow -g -O3 -msse -c -o benchmark.o benchmark.cpp, ...) failed. make (e=2): Impossibile trovare il file specificato. mingw32-make[1]: *** [benchmark.o] Error 2 mingw32-make[1]: Leaving directory 'C:/stockfish/src' makefile:401: recipe for target 'build' failed mingw32-make: *** [build] Error 2 No functional change. Move some globals into main thread scope Make it explicit that those variables are not globals, but are used only by main thread. I think it is a sensible clarification because easy move is already tricky enough and current patch makes the involved actors explicit. No functional change. Resolves official-stockfish#537 Stockfish 7 Beta 1 Bench: 8355485 No functional change Fix assert with very high score position In case of a very high material score, we can overflow VALUE_INFINITE. This patch fixes an assert with: position fen 7k/QQQQR3/2B5/4KN1Q/3QQ3/8/8/4R3 b - - 0 1 go depth 1 No functional change. Resolves official-stockfish#546 Correct Pawn Trace Score + Code Clean up No functional change Resolves official-stockfish#542 Stockfish 7 Beta 2 Bench: 8355485 No functional change Update Copyright year No functional change. Resolves official-stockfish#554 Update AUTHORS and copyright notice No functional change Resolves official-stockfish#555 Stockfish 7 Bench: 8355485 No functional change Restore development version Adjust time used for move based on previous score Use less time if evaluation is not worse than for previous move and even less time if in addition no fail low encountered for current iteration. STC: 10+0.1 ELO: 5.37 +-2.9 (95%) LOS: 100.0% Total: 20000 W: 3832 L: 3523 D: 12645 STC: 10+0.1 LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 17527 W: 3334 L: 3132 D: 11061 LTC: 60+0.6 LLR: 2.95 (-2.94,2.94) [0.00,5.00] Total: 28233 W: 3939 L: 3725 D: 20569 LTC: 60+0.6 ELO: 2.43 +-1.4 (95%) LOS: 100.0% Total: 60000 W: 8266 L: 7847 D: 43887 LTC: 60+0.06 LLR: 2.95 (-2.94,2.94) [-1.00,3.00] Total: 38932 W: 5408 L: 5207 D: 28317 Resolves official-stockfish#547 Fine tuning of unsupported pawn penalty Adjust the unsupported pawn penalty when the pawn is supporting 2 pawns (for example g7 in f6-g7-h6) Passed STC LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 23833 W: 4384 L: 4158 D: 15291 Passed LTC LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 42711 W: 5918 L: 5655 D: 31138 Bench: 8390233 Resolves official-stockfish#549 Retire CenterBind And compensate in the PSQT. STC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 27714 W: 5161 L: 5052 D: 17501 LTC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 36354 W: 5008 L: 4909 D: 26437 Bench: 8603285 Resolves official-stockfish#556 Tune time management for LTC 60+0.6: LLR: 2.96 (-2.94,2.94) [0.00,4.00] Total: 102533 W: 14270 L: 13842 D: 74421 Resolves official-stockfish#558 Update comments in LMR step No functional change Resolves official-stockfish#564 Adjust reductions based on history and cmh tables STC: LLR: 4.06 (-2.94,2.94) [0.00,5.00] Total: 149395 W: 28029 L: 27208 D: 94158 LTC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 9628 W: 1368 L: 1217 D: 7043 bench: 8076724 Resolves official-stockfish#565 Assorted English grammar changes No functional change Resolves official-stockfish#567 Rewrite time formula Time management is really too complex, our aim is to simplify it, but for time being at least rewrite in an understandable way. No functional change. Makefile: Allow specifying compiler executable No functional change Resolves official-stockfish#570 Remove redundant -std=c++0x flag This flag is functionally identical to '-std=c++11' flag which is part of standard flags. No functional change Resolves official-stockfish#571 Depth margin parameter-tweak in TT-save Verified that is improvement with multiple threads: LLR: 2.95 (-2.94,2.94) [0.00,4.00] sprt @ 30+0.3 th 3 Total: 14817 W: 2103 L: 1915 D: 10799 LLR: 2.96 (-2.94,2.94) [0.00,4.00] sprt @ 15+0.15 th 7 Total: 10264 W: 1498 L: 1321 D: 7445 Verified that is not a significant regression with a single thread: LLR: 2.96 (-2.94,2.94) [-4.00,0.00] sprt @ 60+0.6 th 1 Total: 23975 W: 3294 L: 3210 D: 17471 Resolves official-stockfish#575 Retire RootNode template There is no reason to compile 3 different copies of search(). PV nodes are on the cold path, and PvNode is a template parameter, so there is no cost in computing: const bool RootNode = PvNode && (ss-1)->ply == 0; And this simplifies code a tiny bit as well. Speed impact is negligible on my machine (i7-3770k, linux 4.2, gcc 5.2): nps +/- test 2378605 3118 master 2383128 2793 diff -4523 2746 Bench: 7751425 No functional change. Resolves official-stockfish#568 Do not probe syzygy bases when castling is possible Almost no functional change. Bench is unchanged. Resolves official-stockfish#230 Resolves official-stockfish#573 rotating symmetric patterns with increasing skipsize STC: LLR: 2.95 (-2.94,2.94) [0.00,5.00] sprt @ 5+0.1 th 21 Total: 7068 W: 1121 L: 975 D: 4972 LTC: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] sprt @ 12+0.12 th 21 Total: 26691 W: 3594 L: 3481 D: 19616 No functional change with a single thread Resolves official-stockfish#574 Time management simplification 10+0.1: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 41963 W: 7967 L: 7883 D: 26113 60+0.6: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 132314 W: 17939 L: 17969 D: 96406 Resolves official-stockfish#580 Document HalfDensityMap No functional change. Resolves official-stockfish#584 Remove Weights Removed remaining redundant weights for pawn structure, passed pawns, space and king safety by redistributing them into individual evaluation terms. STC: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 15173 W: 2790 L: 2659 D: 9724 LTC: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 43433 W: 5936 L: 5846 D: 31651 Bench: 7156237 Resolves official-stockfish#586 Fix futility pruning bug PredictedDepth can be negative, causing the futility_margin to be negative. It will be very difficult to tweak moveCount pruning and reduction formula, as they are tuned to prevent this behavior. No functional change Resolves official-stockfish#587 History Stat Formula Simplification STC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 67476 W: 12561 L: 12521 D: 42394 LTC: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 111923 W: 15147 L: 15149 D: 81627 Bench: 8430465 Resolves official-stockfish#588 Remove slowMover Removes a slowMover and one paramater from move_importance function. STC: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 77023 W: 14456 L: 14433 D: 48134 LTC: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 37175 W: 5190 L: 5092 D: 26893 Resolves official-stockfish#589 Revert "Remove slowMover" This reverts commit 77fa960. Resolves official-stockfish#590 Simplify Reduction Formula Formula now only contains one coefficient. Making it much easier to tune. STC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 187443 W: 34858 L: 35028 D: 117557 LTC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 88329 W: 11982 L: 11953 D: 64394 Bench: 7521394 Resolves official-stockfish#591 Pass endgame value to evaluate_scale_factor() No functional change Resolves official-stockfish#592 Clean up depth reduction calculation Might also be a slight speed up No functional change Resolves official-stockfish#593 Tweak initiative formula Give more weight to the pawns number and the vertical king distance in evaluate_initiative() Passed STC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 26729 W: 5067 L: 4825 D: 16837 and LTC: LLR: 2.95 (-2.94,2.94) [0.00,5.00] Total: 60480 W: 8338 L: 8016 D: 44126 Bench: 8295162 Resolves official-stockfish#594 Passed pawn bonus simplification STC: (yellow) LLR: -2.96 (-2.94,2.94) [0.00,4.00] Total: 86114 W: 16063 L: 15921 D: 54130 LTC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 14347 W: 2025 L: 1896 D: 10426 Bench: 8576437 Resolves official-stockfish#595 Add followup moves history for move ordering STC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 7955 W: 1538 L: 1378 D: 5039 LTC: LLR: 2.95 (-2.94,2.94) [0.00,5.00] Total: 5323 W: 778 L: 642 D: 3903 Bench: 8261839 Resolves official-stockfish#599 Assorted cleanup of latest commits No functional change. Resolves official-stockfish#601 Simplify Safe Checks STC: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 11796 W: 2211 L: 2074 D: 7511 LTC: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 14324 W: 1935 L: 1806 D: 10583 Bench: 8075202 Resolves official-stockfish#600 A small simplification in movepick.h No functional change Resolves official-stockfish#597 Simplify pawns King Safety calculation STC LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 130209 W: 23516 L: 23581 D: 83112 LTC LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 33541 W: 4563 L: 4460 D: 24518 Bench: 8644370 Resolves official-stockfish#604 Raise endgame passed pawn and material values STC: LLR: 2.95 (-2.94,2.94) [0.00,4.00] Total: 136149 W: 25213 L: 24588 D: 86348 LTC: LLR: 2.95 (-2.94,2.94) [0.00,4.00] Total: 54637 W: 7533 L: 7238 D: 39866 Bench: 8546808 Resolves official-stockfish#608 Bonus for loose enemies STC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 30504 W: 5743 L: 5485 D: 19276 LTC: LLR: 2.97 (-2.94,2.94) [0.00,5.00] Total: 11936 W: 1651 L: 1493 D: 8792 Bench: 8880041 Resolves official-stockfish#606 Rewrite bsfq management Use compiler intrinsics when possible to avoid writing platform specific asm code. Tested on Windows 7 with MSVC 2013 and mingw 4.8.3 (32 and 64 bit) and on Linux Mint with g++ 4.8.4 and clang 3.4 (32 and 64 bit). No functional change Resolves official-stockfish#609 Guard against UB in lsb/msb lsb(b) and msb(b) are undefined when b == 0. This can lead to subtle bugs, where the resulting code behaves differently on different configurations: - It can be the home grown software LSB/MSB - It can be the compiler generated software LSB/MSB (when using compiler intrinsics without the right compiler flags to allow compiler to use hardware LSB/MSB). Which of course depends on the compiler. - It can be hardware LSB/MSB generated by the compiler. - Not to mention that hardware LSB/MSB can return different value on different hardware when b == 0. No functional change Resolves official-stockfish#610 A combo patch of two tuning patches STC: LLR: 2.96 (-2.94,2.94) [0.00,4.00] Total: 14223 W: 2700 L: 2494 D: 9029 LTC: LLR: 2.96 (-2.94,2.94) [0.00,4.00] Total: 66294 W: 9065 L: 8739 D: 48490 Bench: 7607385 Resolves official-stockfish#612 32-bit/64-bit Makefile fix Counter intuitively, make build ARCH=x86-32 does NOT produce a 32-bit compile when running a 64-bit OS. Nor would ARCH=x86-64 produce a 64-bit compile when running a 32-bit OS (assuming it compiled w/o errors). No functional change Resolves official-stockfish#621 Simplify popcnt Also a speedup(about 1%) on 64-bit w/o hardware popcnt Retire Max15 and Full template parameters (Contributed by Marco Costalba) Now that we have just SW and HW versions, use template default parameter to get rid of explicit template parameters. Retire bitcount.h and move the only defined function to bitboard.h No functional change Resolves official-stockfish#620 Backward simplication On top of the usual conditions a) some opponent in front (but no lever) b) some neighbours (in front) (but no neighbour behind or same rank) c) < rank_5 to find out if a pawn is backward we look at the squares in front of this pawn to reach the same rank as the next neighbour. In current master, a pawn is backward if any of those squares is controlled by an enemy pawn on an adjacent file In this version, a pawn is ALSO backward if any of those squares is occupied by an enemy pawn. STC: http://tests.stockfishchess.org/tests/view/56fe7efd0ebc59301a3541f1 LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 19051 W: 3557 L: 3433 D: 12061 LTC: http://tests.stockfishchess.org/tests/view/56febc2d0ebc59301a354209 LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 40810 W: 5619 L: 5526 D: 29665 Bench: 7525245 Resolves official-stockfish#614 Undefended King Ring There was already a penalty for squares only defended by King (undefended) This test records a penalty for completely undefended squares in the so called extended king-ring (so if we exclude squares defended by a Kg8 for example, we only look at h6 g6 and f6) We also exclude squares occupied by opponent pieces in this computation, based on the following results Was yellow at STC LLR: -2.97 (-2.94,2.94) [0.00,5.00] Total: 112499 W: 20649 L: 20293 D: 71557 and passed LTC LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 36805 W: 5100 L: 4857 D: 26848 Bench: 8430233 Resolves: official-stockfish#619 Small passed pawn simplification STC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 21993 W: 4197 L: 4078 D: 13718 LTC: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 67213 W: 9135 L: 9077 D: 49001 Bench: 7482426 Resolves official-stockfish#622 Fix Travis Cl Broken after "32-bit/64-bit Makefile fix" commit. Ubuntu "Precise" 12.04.5 supports multilib only until g++ 4.6 that is not enough to compile Stockfish. So move to Ubuntu 14.04.4 LTS (Trusty Tahr) No functional change. Hide global visibility when not needed Also move PieceValue definition in psqt.cpp, where it is initialized. Fix a warning in popcount16() with Intel compiler No functional change. Fix last search info carried over to mate position When starting search in a mate or stalemate position, Stockfish does not even care to reinitialize and start worker threads. However after search all threads are checked for the best move. This can lead to bestmove and info beeing carried over from the last search. Example session: setoption name threads value 7 go movetime 4000 position startpos moves f2f3 e7e5 g2g4 d8h4 go movetime 4000 Actual output is like (almost always): [...] bestmove e2e4 info depth 0 score mate 0 info depth 20 seldepth 29 multipv 1 score cp 28 [...] pv e2e4 bestmove e2e4 Expected output / output after fix: [...] bestmove e2e4 ponder e7e6 info depth 0 score mate 0 bestmove (none) Resolves official-stockfish#623 StateInfo is usually allocated on the stack by search() And passed in do_move(), this ensures maximum efficiency and speed and at the same time unlimited move numbers. The draw back is that to handle Position init we need to reserve a StateInfo inside Position itself and use at init time and when copying from another Position. After lazy SMP we don't need anymore this gimmick and we can get rid of this special case and always pass an external StateInfo to Position object. Also rewritten and simplified Position constructors. Verified it does not regress with a 3 threads SMP test: ELO: -0.00 +-12.7 (95%) LOS: 50.0% Total: 1000 W: 173 L: 173 D: 654 No functional change. Add a second level of follow-up moves STC: LLR: 2.95 (-2.94,2.94) [0.00,5.00] Total: 6438 W: 1229 L: 1077 D: 4132 LTC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 4000 W: 605 L: 473 D: 2922 bench: 7378965 Resolves official-stockfish#636 Fix incorrect draw detection In this position we should have draw for repetition: position fen rnbqkbnr/2pppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1 moves g1f3 g8f6 f3g1 go infinite But latest patch broke it. Actually we had two(!) very subtle bugs, the first is that Position::set() clears the passed state and in particular 'previous' member, so that on passing setupStates, 'previous' pointer was reset. Second bug is even more subtle: SetupStates was based on std::vector as container, but when vector grows, std::vector copies all its contents to a new location invalidating all references to its entries. Because all StateInfo records are linked by 'previous' pointer, this made pointers go stale upon adding more element to setupStates. So revert to use a std::deque that ensures references are preserved when pushing back new elements. No functional change. Remove some pointless micro-optimizations Seems to give around 1% speed-up for CPUs with popcnt support. Seems to give a very minor speed-up for CPUs without popcnt. No functional change Resolves official-stockfish#646 Use -O3 for all compilers (including ICC) There seems to be no benefit from using -fast over -O3 with icc. So use -O3 everywhere. No functional change Resolves official-stockfish#652 Use FMHs to assist with LMR formula. STC: LLR: 2.99 (-2.94,2.94) [0.00,5.00] Total: 52232 W: 9654 L: 9304 D: 33274 LTC: LLR: 2.97 (-2.94,2.94) [0.00,5.00] Total: 115988 W: 15550 L: 15049 D: 85389 Bench: 7890808 Resolves official-stockfish#651 Isolated pawn simplification STC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 117822 W: 21697 L: 21744 D: 74381 LTC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 92307 W: 12330 L: 12305 D: 67672 Bench: 8813983 Resolves official-stockfish#659 Remove useless -mbmi flag in Makefile I could not find anything documented that is necessary that prepending -mbmi to -mbmi2 gives some benefit. Instead at https://gcc.gnu.org/onlinedocs/gcc/x86-Built-in-Functions.html#x86-Built-in-Functions The following built-in functions are available when -mbmi is used. All of them generate the machine instruction that is part of the name. unsigned int __builtin_ia32_bextr_u32(unsigned int, unsigned int); unsigned long long __builtin_ia32_bextr_u64 (unsigned long long, unsigned long long); The following built-in functions are available when -mbmi2 is used. All of them generate the machine instruction that is part of the name. unsigned int _bzhi_u32 (unsigned int, unsigned int) unsigned int _pdep_u32 (unsigned int, unsigned int) unsigned int _pext_u32 (unsigned int, unsigned int) unsigned long long _bzhi_u64 (unsigned long long, unsigned long long) unsigned long long _pdep_u64 (unsigned long long, unsigned long long) unsigned long long _pext_u64 (unsigned long long, unsigned long long) and at https://gcc.gnu.org/ml/gcc/2014-02/msg00204.html ( "... The real optimization comes from being able to use pext (parallel bit extract), which can implement several bextr expressions in parallel.") Apart from that we don't use all -msse -msse2 -msse3 -msse4.2 etc. but just -msse3 (or -msse4.2) only. As regards to the speedup within noise level - this pull request is actually reversal of mcostalba#198 wherein prepending -mbmi to -mbmi2 was claimed to be 0.3% faster and here (removing -mbmi) gives 0.4% speed gain. Use popcount intrinsic with Interl compiler It seems that icc used our fallback version of popcount. Now use intrinsics. icc version 16.0.2 (gcc version 5.3.0 compatibility) bmi2 compile uname -r 4.5.1-1-ARCH 20xbench gives a nice speedup ./stockfish-icc-master 2161515 +- 34462 ./stockfish-icc-sse42 2260857 +- 50349 Fix LazySMP when searching to a fixed depth. Currently, helper threads will only search up to the specified depth limit. Now let them search until the main thread has finished the specified depth. On the other hand, we don't want to pick a thread with a higher search depth. This may be considered cheating. ;-) No functional change. Fix a warning with MSVC Introduced by 2dd24dc ("Use popcount intrinsic with Intel") No functional change. Simplify History LMR Formula STC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 41713 W: 7589 L: 7504 D: 26620 LTC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 41353 W: 5484 L: 5391 D: 30478 Bench: 8946983 Retire __popcnt64 intrinsic Just use _mm_popcnt_u64() that is available both for MSVC abd Intel compiler. Verified on MSVC that the produced assembly has the hardware 'popcnt' instruction. No functional change. Unsafe checks Introducing a new multi-purpose penalty related to King safety, which includes all kind of potential checks (from unsafe or unavailable squares currently occupied by some other piece) This will indirectly detect and reward some pins, discovered checks, and motifs such as square vacation, or rook behind its pawn and aligned with King (example Black Rg8, g7 against Kg1), and penalize some pawn blockers (if they move, it allows a discovered check by the pawn). And since it looks also at protected squares, it detects some potential defense overloading. Finally, the rook contact checks had been removed some time ago. This test will give a small bonus for them, as well as for bishop contact checks. Passed STC http://tests.stockfishchess.org/tests/view/5729ec740ebc59301a354b36 LLR: 2.94 (-2.94,2.94) [0.00,5.00] Total: 13306 W: 2477 L: 2296 D: 8533 and LTC http://tests.stockfishchess.org/tests/view/572a5be00ebc59301a354b65 LLR: 2.97 (-2.94,2.94) [0.00,5.00] Total: 20369 W: 2750 L: 2565 D: 15054 bench: 9298175 Merge good and bad quiets STC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 58613 W: 10779 L: 10723 D: 37111 LTC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 33608 W: 4539 L: 4436 D: 24633 Bench: 9441294 Double pawn simplification Try doubled pawn simplification, with psq table compensation. STC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 36094 W: 6558 L: 6463 D: 23073 LTC: LLR: 2.94 (-2.94,2.94) [-3.00,1.00] Total: 102352 W: 13417 L: 13404 D: 75531 Bench: 8716243 Fix a multiPV bug in lazy SMP Where the helper threads were not doing multiPV at all. Regression tested sprt @ 5+0.05 th 7 LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 73918 W: 11891 L: 11853 D: 50174 bench: 8716243 Assorted pruning tweaks LTC: LLR: 2.95 (-2.94,2.94) [0.00,5.00] Total: 38257 W: 5206 L: 4961 D: 28090 STC: LLR: 2.95 (-2.94,2.94) [0.00,5.00] Total: 16550 W: 3110 L: 2914 D: 10526 Bench: 8428997 More detailed dependence of time allocation on the magnitude of score change 10+0.1: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 5657 W: 1130 L: 979 D: 3548 60+0.6: LLR: 2.95 (-2.94,2.94) [0.00,5.00] Total: 36884 W: 5002 L: 4762 D: 27120 bench: 8428997 Simplify doubled pawn Only use doubled pawn malus when the doubled pawns are on consecutive squares. Passed STC: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 7678 W: 1469 L: 1325 D: 4884 And LTC: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 26739 W: 3562 L: 3449 D: 19728 Bench: 8211685 Teach check_blockers to check also non-king pieces This is a prerequisite for next patch No functional change. Pins or discovered attacks on the opponent's queen Bonus for pins or discovered attacks on the opponent's queen STC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 32020 W: 5914 L: 5652 D: 20454 LTC: LLR: 2.97 (-2.94,2.94) [0.00,5.00] Total: 10946 W: 1530 L: 1375 D: 8041 Bench: 7031649 Tuned values for piece check and attack unit factors A middle ground patch of two successful tuning patches, one at STC, the other at LTC, which now passed both. LLR: 2.95 (-2.94,2.94) [0.00,4.00] Total: 67893 W: 12777 L: 12384 D: 42732 LLR: 2.95 (-2.94,2.94) [0.00,4.00] Total: 30165 W: 4189 L: 3960 D: 22016 bench: 9209507
Preamble: the matrix values until thread-idx 6 (= the ones with pattern length 2 and 4) didn't change because I consider them well-proven (therefore also no tests with threads <=7).
For the block with pattern-length 6 to show that the symmetric patterns work better than the mixed heterogeneous ones was test:
http://tests.stockfishchess.org/tests/view/5673b6390ebc592d552a422c
ELO: 5.30 +-4.1 (95%) LOS: 99.4% games: 8788 @ 5+0.1 th 13
Total: 8788 W: 1482 L: 1348 D: 5958
The last block with pattern-length 8 (and above with modulo operator) indeed was tested with the following tests:
STC:
http://tests.stockfishchess.org/tests/view/5674f7fd0ebc592d552a427b
LLR: 2.95 (-2.94,2.94) [0.00,5.00] sprt @ 5+0.1 th 21
Total: 7068 W: 1121 L: 975 D: 4972
LTC:
http://tests.stockfishchess.org/tests/view/567a4bb30ebc592d552a43d2
LLR: -0.16 (-2.94,2.94) [0.00,4.00] sprt @ 30+0.3 th 15
Total: 7489 W: 872 L: 862 D: 5755
Aborted.
http://tests.stockfishchess.org/tests/view/567bf2b90ebc592d552a4439
LLR: -0.52 (-2.94,2.94) [0.00,5.00] sprt @ 30+0.3 th 31
Total: 6018 W: 635 L: 639 D: 4744
Aborted.
http://tests.stockfishchess.org/tests/view/5684557d0ebc5966b711a9f8
ELO: 3.47 +-4.2 (95%) LOS: 94.8% Games: 8000 @ 3+0.03 th 31
Total: 8000 W: 1252 L: 1172 D: 5576
http://tests.stockfishchess.org/tests/view/568796af0ebc59265a4acee6
LLR: 0.37 (-2.94,2.94) [0.00,5.00] sprt @ 15+0.15 th 21
Total: 82846 W: 10555 L: 10278 D: 62013
Aborted.
Finally there was a made a test by Peter on its own initiative outside fishtest:
option.Hash=128 -each proto=uci tc=3+0.03 option.Threads=47
Score of stockfish7 vs stockfish7_iter11: 884 - 985 - 3756 [0.491] 5625
ELO difference: -6