NOTE: This project is a work in progress and so major pieces of functionality are missing.
This project is the companion project to the Phaser 3 Platform Jumper Workshop.
Follow the steps below to run the game.
- Clone this repo
- Run
npm install
- Run
npm start
- Navigate to the URL in your console which should be http://localhost:8000/
{
"scripts": {
"start": "vite",
"build": "tsc && vite build",
"preview": "vite preview"
},
}
This project is a 2D jumper game built in Phaser 3 that was heavily influenced by the excellent HTML5 Games Workshop from Mozilla.
With the release of Phaser 3, a significant number of breaking changes were introduced, necessitating a complete rewrite of the game. I am incredibly thankful for the original post, as it was the doorway to my love and appreciation for Phaser.
The graphic and audio assets of the game in this guide have been released in the public domain under a CC0 license.
These assets are:
- The images have been created by Kenney, and are part of his Platformer Art: Pixel Redux set (they have been scaled up, and some of them have minor edits).
- The background music track, Happy Adventure, has been created by Rick Hoppmann.
- The sound effects have been randomly generated with the Bfxr synth.