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added legacy support for wiimote gamepad detection #499

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merged 2 commits into from
Jul 15, 2015

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larsiusprime
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@larsiusprime
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Can we pull this in soon? It's quite minimal and Flixel-dev has already pulled in changes that are waiting on it.

jgranick added a commit that referenced this pull request Jul 15, 2015
added legacy support for wiimote gamepad detection
@jgranick jgranick merged commit 6622ac8 into openfl:master Jul 15, 2015
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Okay, but I want to get out of this game of adding new IDs for each exact String match in the future. Lime 2 has a proper API for getting a controller name, next step, I think we should patch something into legacy to get the same if we need it. For example, on connected, it could dispatch the device ID, then we could have a static call to get the controller GUID based on the ID

That way we don't have to keep doing pulls 😉

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Ah, sounds good! Next time I issue one of these I'll rig something up like that.

@larsiusprime larsiusprime deleted the wiimote branch August 28, 2015 17:08
mauvecow pushed a commit to mauvecow/lime that referenced this pull request Nov 28, 2015
Modified default texture sampler state
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2 participants