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Tutorial for adding a custom vehicle #465

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jasonnguyenn opened this issue Jun 29, 2022 · 2 comments
Open

Tutorial for adding a custom vehicle #465

jasonnguyenn opened this issue Jun 29, 2022 · 2 comments

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@jasonnguyenn
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Hello,
I'm new to the vrx environment and have been playing around with the codes in order to replace the wamv model with a model of my own. If I wanted to only replace the model with a mode of my own, how would I go about doing that? In addition, as far as the physics of the model goes, how would I manipulate the codes so that the model with present the 6 degrees of freedom (equations wise). If someone could point me in the right direction, that'll be great.

@M1chaelM
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Hi! Have you had a chance to look through the tutorials on our wiki? The tutorials for customizing VRX, in particular, might be a good place to get started.

@M1chaelM M1chaelM changed the title Replacing the wamv model Tutorial for adding a custom vehicle Jul 20, 2022
@M1chaelM
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M1chaelM commented Jul 20, 2022

Issue #476 may also be relevant. It seems like we could use a step-by-step guide for adding a custom vehicle. I've modified the title of this issue to reflect that requirement.

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