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Hello,
I'm new to the vrx environment and have been playing around with the codes in order to replace the wamv model with a model of my own. If I wanted to only replace the model with a mode of my own, how would I go about doing that? In addition, as far as the physics of the model goes, how would I manipulate the codes so that the model with present the 6 degrees of freedom (equations wise). If someone could point me in the right direction, that'll be great.
The text was updated successfully, but these errors were encountered:
Hi! Have you had a chance to look through the tutorials on our wiki? The tutorials for customizing VRX, in particular, might be a good place to get started.
M1chaelM
changed the title
Replacing the wamv model
Tutorial for adding a custom vehicle
Jul 20, 2022
Issue #476 may also be relevant. It seems like we could use a step-by-step guide for adding a custom vehicle. I've modified the title of this issue to reflect that requirement.
Hello,
I'm new to the vrx environment and have been playing around with the codes in order to replace the wamv model with a model of my own. If I wanted to only replace the model with a mode of my own, how would I go about doing that? In addition, as far as the physics of the model goes, how would I manipulate the codes so that the model with present the 6 degrees of freedom (equations wise). If someone could point me in the right direction, that'll be great.
The text was updated successfully, but these errors were encountered: