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Castle of the Winds - Interrupt OD, savefile corruption #990
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How long were you playing before this happened? Really need a way to reproduce this before it can have a chance of being fixed. |
That depends. Are you talking about the savefile, or just booting up a session? If the latter, about half an hour in real-time. When it comes to the savefile, it has about 3 hours of history during COTW1, then it was imported into COTW2. The corruption happened about 1 hour into my COTW2 session. I think that errors tend to crop up most often if the player sleeps often. In this game, every action takes up a slight bit of time, allowing monster movement, stat regeneration, and so on to happen. |
I meant the latter because based on your other report, I suspected a memory leak. Anyway, I messed around for a bit loading, saving and resting and couldn't make anything happen. |
Fixed, see #1127 |
While playing COTW Part 2, I tried to save my game and got this error. I had to shut down the game, and the savefile was corrupted. I have attached the corrupted savefile, alongside a earlier non-corrupted save. Hopefully, this can help with tracking down the error.
My playthrough is with Build 2098.
JANUS.zip
JANUS NON-CORRUPT.zip
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