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2.3.2

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@owoudenberg owoudenberg released this 02 Jul 00:22
  • bugfix: SoundTouchProcessor.clear() to really clear whole processing pipeline state. Earlier individual variables were left uncleared, which caused slightly different result if the same audio stream were processed again after calling Clear().

  • bugfix: TimeStretch to align initial offset position to be in middle of correlation search window. This ensures that with zero tempo change the output will be same as input.

  • new: SoundTouch.Net.NAudioSupport for NAudio.Core