This project is a sandbox of tools I have been using to experiment with shaders using OpenGL. It's sort of transformed into a small engine I am building to learn graphics programming.
Preview Video Here: https://www.youtube.com/watch?v=BYUks-dQ8sE
To compile and run locally, at least on Mac where I am developing this command sequence should do the trick:
cd your_build_dir
cmake project_root
make
./run
My website: https://owdt-magic.org