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OWDT's SHADER Sandbox

This project is a sandbox of tools I have been using to experiment with shaders using OpenGL. It's sort of transformed into a small engine I am building to learn graphics programming.

Preview Video Here: https://www.youtube.com/watch?v=BYUks-dQ8sE

To compile and run locally, at least on Mac where I am developing this command sequence should do the trick:

cd your_build_dir
cmake project_root
make
./run

My website: https://owdt-magic.org

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