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Create infrastructure for running interactive local process #8495
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Commits on Oct 30, 2019
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Create InteractiveRunner type + run @console_rule
Draft of what an interactive process runner might look like
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Instead of establishing a rust signal handler, use the ExceptionSink infrastructure that already exists to selectively ignore SIGINT. In the V2 engine, a SIGINT raised when execution is in rust does not get handled by the python signal handler until sometime after the engine is finished executing a goal, which is why the existing `ignoring_sigint` context in `ExceptionSink` does not work (it successfuly increments and then decrements _threads_ignoring_sigint; but the signal is only handled *after* that happens).
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Get rid of enum for controlling where subprocess executes
Use a bool flag instead to make it easier to pass across FFI.
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