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[Fix] Weight calculations for Wild -> affects teleports #1639
[Fix] Weight calculations for Wild -> affects teleports #1639
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Could we say that this is now TELEPORT_MAX_ASSETS ?
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Nope, because it also does deposits! I will add a comment instead
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This looks incorrect: both
DepositAsset
andInitiateTeleport
uses this value, and if they ever useWild(All)
as theirMultiAssetFilter
, the weights given here will be incorrect, as it assumes that the code only interacts with a maximum of 1 asset.