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Append overlay optimization. #1223
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@ core devs, this pr needs reviewers, anyone familiar with the commit overlay internals or wanted to be are very welcome. |
substrate/primitives/state-machine/fuzz/fuzz_targets/fuzz_append.rs
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substrate/primitives/state-machine/src/overlayed_changes/mod.rs
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substrate/primitives/state-machine/src/overlayed_changes/changeset.rs
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substrate/primitives/state-machine/src/overlayed_changes/changeset.rs
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substrate/primitives/state-machine/src/overlayed_changes/changeset.rs
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substrate/primitives/state-machine/src/overlayed_changes/changeset.rs
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My review is a bit shallow, but the fuzzer seems good.
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# Prevent this from interfering with workspaces | ||
[workspace] | ||
members = ["."] |
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How does it interfere with it? Do we not want to run it from the top level?
/// If `None`, than `data` is not yet prefixed with the length. | ||
materialized_length: Option<u32>, | ||
/// The size of `data` in the parent transactional layer. | ||
parent_size: Option<usize>, |
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Is this none if there is no parent layer or if the values does not exist in the parent value?
substrate/primitives/state-machine/src/overlayed_changes/changeset.rs
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} | ||
self.transaction_depth -= 1; | ||
self.reference.commit_transaction(); | ||
ext.storage_commit_transaction().unwrap(); |
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It looks like the *_offchain
functions did not really change, but maybe still good to also test them?
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Double checked the logic, looks good.
Co-authored-by: Oliver Tale-Yazdi <[email protected]>
…eset.rs Co-authored-by: Oliver Tale-Yazdi <[email protected]>
The CI pipeline was cancelled due to failure one of the required jobs. |
substrate/primitives/state-machine/src/overlayed_changes/changeset.rs
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ad86209
This branch propose to avoid clones in append by storing offset and size in previous overlay depth. That way on rollback we can just truncate and change size of existing value. To avoid copy it also means that : - append on new overlay layer if there is an existing value: create a new Append entry with previous offsets, and take memory of previous overlay value. - rollback on append: restore value by applying offsets and put it back in previous overlay value - commit on append: appended value overwrite previous value (is an empty vec as the memory was taken). offsets of commited layer are dropped, if there is offset in previous overlay layer they are maintained. - set value (or remove) when append offsets are present: current appended value is moved back to previous overlay value with offset applied and current empty entry is overwrite (no offsets kept). The modify mechanism is not needed anymore. This branch lacks testing and break some existing genericity (bit of duplicated code), but good to have to check direction. Generally I am not sure if it is worth or we just should favor differents directions (transients blob storage for instance), as the current append mechanism is a bit tricky (having a variable length in first position means we sometime need to insert in front of a vector). Fix #30. --------- Signed-off-by: Alexandru Vasile <[email protected]> Co-authored-by: EgorPopelyaev <[email protected]> Co-authored-by: Alexandru Vasile <[email protected]> Co-authored-by: Bastian Köcher <[email protected]> Co-authored-by: Oliver Tale-Yazdi <[email protected]> Co-authored-by: joe petrowski <[email protected]> Co-authored-by: Liam Aharon <[email protected]> Co-authored-by: Kian Paimani <[email protected]> Co-authored-by: Branislav Kontur <[email protected]> Co-authored-by: Bastian Köcher <[email protected]> Co-authored-by: Sebastian Kunert <[email protected]>
This branch propose to avoid clones in append by storing offset and size in previous overlay depth. That way on rollback we can just truncate and change size of existing value. To avoid copy it also means that : - append on new overlay layer if there is an existing value: create a new Append entry with previous offsets, and take memory of previous overlay value. - rollback on append: restore value by applying offsets and put it back in previous overlay value - commit on append: appended value overwrite previous value (is an empty vec as the memory was taken). offsets of commited layer are dropped, if there is offset in previous overlay layer they are maintained. - set value (or remove) when append offsets are present: current appended value is moved back to previous overlay value with offset applied and current empty entry is overwrite (no offsets kept). The modify mechanism is not needed anymore. This branch lacks testing and break some existing genericity (bit of duplicated code), but good to have to check direction. Generally I am not sure if it is worth or we just should favor differents directions (transients blob storage for instance), as the current append mechanism is a bit tricky (having a variable length in first position means we sometime need to insert in front of a vector). Fix #30. --------- Signed-off-by: Alexandru Vasile <[email protected]> Co-authored-by: EgorPopelyaev <[email protected]> Co-authored-by: Alexandru Vasile <[email protected]> Co-authored-by: Bastian Köcher <[email protected]> Co-authored-by: Oliver Tale-Yazdi <[email protected]> Co-authored-by: joe petrowski <[email protected]> Co-authored-by: Liam Aharon <[email protected]> Co-authored-by: Kian Paimani <[email protected]> Co-authored-by: Branislav Kontur <[email protected]> Co-authored-by: Bastian Köcher <[email protected]> Co-authored-by: Sebastian Kunert <[email protected]>
Would any of the approvers or the new/old author be able to provide a TLDR if this has any ramifications in the FRAME code that we should be aware of? Is there anything that was previously an anti-pattern, and is now possible? The original PR description seems dated to me. |
From where the PR was last time I touch it (I don't think there was design changes): For a given key:
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I think not in general. Having large vectors inside |
* master: (29 commits) Append overlay optimization. (#1223) finalization: Skip tree route calculation if no forks present (#4721) Remove unncessary call remove_from_peers_set (#4742) add pov-recovery unit tests and support for elastic scaling (#4733) approval-voting: Add no shows debug information (#4726) Revamp the Readme of the parachain template (#4713) Update README.md to move the PSVM link under a "Tooling" section under the "Releases" section (#4734) frame/proc-macro: Refactor code for better readability (#4712) Contracts: update wasmi to 0.32 (#3679) Backport style changes from P<>K bridge to R<>W bridge (#4732) New reference doc for Custom RPC V2 (#4654) Frame Pallets: Clean a lot of test setups (#4642) Fix occupied core handling (#4691) statement-distribution: Fix false warning (#4727) Update the README to include a link to the Polkadot SDK Version Manager (#4718) Cleanup PVF artifact by cache limit and stale time (#4662) Update link to a latest polkadot release (#4711) [CI] Delete cargo-deny config (#4677) fix build on MacOS: bump secp256k1 and secp256k1-sys to patched versions (#4709) Unify dependency aliases (#4633) ...
This branch propose to avoid clones in append by storing offset and size in previous overlay depth. That way on rollback we can just truncate and change size of existing value. To avoid copy it also means that : - append on new overlay layer if there is an existing value: create a new Append entry with previous offsets, and take memory of previous overlay value. - rollback on append: restore value by applying offsets and put it back in previous overlay value - commit on append: appended value overwrite previous value (is an empty vec as the memory was taken). offsets of commited layer are dropped, if there is offset in previous overlay layer they are maintained. - set value (or remove) when append offsets are present: current appended value is moved back to previous overlay value with offset applied and current empty entry is overwrite (no offsets kept). The modify mechanism is not needed anymore. This branch lacks testing and break some existing genericity (bit of duplicated code), but good to have to check direction. Generally I am not sure if it is worth or we just should favor differents directions (transients blob storage for instance), as the current append mechanism is a bit tricky (having a variable length in first position means we sometime need to insert in front of a vector). Fix #30. --------- Signed-off-by: Alexandru Vasile <[email protected]> Co-authored-by: EgorPopelyaev <[email protected]> Co-authored-by: Alexandru Vasile <[email protected]> Co-authored-by: Bastian Köcher <[email protected]> Co-authored-by: Oliver Tale-Yazdi <[email protected]> Co-authored-by: joe petrowski <[email protected]> Co-authored-by: Liam Aharon <[email protected]> Co-authored-by: Kian Paimani <[email protected]> Co-authored-by: Branislav Kontur <[email protected]> Co-authored-by: Bastian Köcher <[email protected]> Co-authored-by: Sebastian Kunert <[email protected]>
This branch propose to avoid clones in append by storing offset and size in previous overlay depth. That way on rollback we can just truncate and change size of existing value. To avoid copy it also means that : - append on new overlay layer if there is an existing value: create a new Append entry with previous offsets, and take memory of previous overlay value. - rollback on append: restore value by applying offsets and put it back in previous overlay value - commit on append: appended value overwrite previous value (is an empty vec as the memory was taken). offsets of commited layer are dropped, if there is offset in previous overlay layer they are maintained. - set value (or remove) when append offsets are present: current appended value is moved back to previous overlay value with offset applied and current empty entry is overwrite (no offsets kept). The modify mechanism is not needed anymore. This branch lacks testing and break some existing genericity (bit of duplicated code), but good to have to check direction. Generally I am not sure if it is worth or we just should favor differents directions (transients blob storage for instance), as the current append mechanism is a bit tricky (having a variable length in first position means we sometime need to insert in front of a vector). Fix paritytech#30. --------- Signed-off-by: Alexandru Vasile <[email protected]> Co-authored-by: EgorPopelyaev <[email protected]> Co-authored-by: Alexandru Vasile <[email protected]> Co-authored-by: Bastian Köcher <[email protected]> Co-authored-by: Oliver Tale-Yazdi <[email protected]> Co-authored-by: joe petrowski <[email protected]> Co-authored-by: Liam Aharon <[email protected]> Co-authored-by: Kian Paimani <[email protected]> Co-authored-by: Branislav Kontur <[email protected]> Co-authored-by: Bastian Köcher <[email protected]> Co-authored-by: Sebastian Kunert <[email protected]>
This branch propose to avoid clones in append by storing offset and size in previous overlay depth.
That way on rollback we can just truncate and change size of existing value.
To avoid copy it also means that :
The modify mechanism is not needed anymore.
This branch lacks testing and break some existing genericity (bit of duplicated code), but good to have to check direction.
Generally I am not sure if it is worth or we just should favor differents directions (transients blob storage for instance), as the current append mechanism is a bit tricky (having a variable length in first position means we sometime need to insert in front of a vector).
Fix #30.