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Several files not found when including Parse using SPM on Xcode 16 #1793
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Thanks for opening this issue!
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I did see the issue @mman raised and it seemed like it was building for him since he was using code to keep the app from crashing once it was run. Open question on whether he was using SPM to build his project, though. Is it possible to add a bug bounty to this issue? Happy to pay to have this fixed quickly! |
@bmueller Sure, please see our Sponsored Bounty program. |
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parse-community#1793 There is an issue with the Package.swift file where it uses wildcard globbing to refer to all the private header directories that should be included when building. It turns out that it was a mistake that Xcode ever supported wildcard globbing in the first place, as described here: https://forums.swift.org/t/recursive-headersearchpath/59769 To fix it, we are replacing the wildcard glob with a list of all header directories. This issue was first observed on Xcode 16.0.0 beta 1. I confirmed that it now builds correctly on Xcode 16.0.0 beta 2.
🎉 This change has been released in version 4.1.1 |
New Issue Checklist
Issue Description
I have an existing project that includes Parse via SPM. It builds just fine on Xcode 15. But when I try to build the same project on the Xcode 16 beta, I get several "file not found" error messages (PFObjectFileCodingLogic, PFAsset, PFOfflineStore, BFTask+Private, and ParseClientConfiguration_Private). I tried creating a brand new project, added Parse via SPM, and got similar errors when trying to build on Xcode 16.
Steps to reproduce
Create a new project, add Parse via SPM, then try to build it on Xcode 16 beta.
Actual Outcome
The compiler complains that it can't find some files.
Expected Outcome
The project builds with no issues.
Environment
Xcode 16 beta 2.
Client
Server
Database
Logs
The text was updated successfully, but these errors were encountered: