Paulo Roberto Albuquerque
Flocos Engine is a simple OpenGL abstraction library, not exactly fully fledged a Renderer or Graphics Engine, but a work in progress. There is no final objective and no strict goals, it simply exists for learning and entertainment purposes.
To build the project, do:
$ mkdir build && cd build
$ cmake ..
$ make
The library is a shared library, meaning it can be attached to other existing project, not necessarily the existing entry point.
To execute the included SandBox app, do:
$ ./build/Sandbox/src/FlocosSandbox.out
In order to build, compile and execute the project you need:
CMake >= 3.3
C++17 compiler
GLEW
glfw