An exploration into using the LOVE2D Framework for Lua to create short and simple games. Creating a top-down game with elements of state machines, object-oriented programming in lua, user I/O and general asset pipeline and creation tools.
- Rhythm fishing game
- Pixel art (Resolution is 64px)
- Retro showa aesthetic
- Multiple races
- Different environments
https://github.com/love2d-community/awesome-love2d
https://github.com/karai17/Simple-Tiled-Implementation